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How many copies did 3D PrintMaster Simulator Printer sell?

Estimated copies sold
≈ 2k–4k
$6k–$16k after Steam's cut $11k–$25k before the cut
from 88 reviews (Mostly Negative)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left 3D PrintMaster Simulator Printer out and predicted the genre from its 8 similar games. Every figure here, including 3D PrintMaster Simulator Printer's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 307k–1.1M
best case 2.0M (PC Building Simulator)
Games like 3D PrintMaster Simulator Printer

The middle of these games

≈ 307k–1.1M copies

≈ $1.5M–$5.2M after Steam's cut

from ~11k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: PC Building Simulator at ≈ 1.5M–2.5M copies, ≈ $8.4M–$22.5M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Education (8 of 8) and Simulation (8 of 8).
The winners
Winners here lead with Simulation + Education, priced around $20.
The era
The games you compared span 2014 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

PC Building Simulator
2019
Est. copies
≈ 1.5M–2.5M
4.6x vs typical
SteamSpy 1M–2M
Est. revenue
$8.4M–$22.5M after Steam's cut $15.2M–$34.5M before the cut
$19.99
53k reviews
Very Positive
SimulationEducation
Human Resource Machine
2015
Est. copies
≈ 229k–371k
SteamSpy 500k–1M
Est. revenue
$942k–$2.5M after Steam's cut $1.7M–$3.9M before the cut
$14.99
5k reviews
Very Positive
ProgrammingPuzzle
World of Guns: Gun Disassembly
2014
Est. copies
≈ 1.1M–1.8M
1.7x vs typical
SteamSpy 2M–5M
Est. revenue
Free
Free
20k reviews
Very Positive
Free to PlaySimulation
Car Mechanic Simulator 2015
2015
Est. copies
≈ 714k–1.2M
SteamSpy 500k–1M
Est. revenue
$3.9M–$10.5M after Steam's cut $7.1M–$16.2M before the cut
$19.99
15k reviews
Very Positive
Automobile SimSimulation
Car Mechanic Simulator 2014
2014
Est. copies
≈ 288k–469k
SteamSpy 500k–1M
Est. revenue
$554k–$1.5M after Steam's cut $1.0M–$2.3M before the cut
$6.99
5k reviews
Very Positive
Automobile SimSimulation
Turing Complete
2021
Est. copies
≈ 138k–225k
SteamSpy 200k–500k
Est. revenue
$761k–$2.0M after Steam's cut $1.4M–$3.1M before the cut
$19.99
6k reviews
Overwhelmingly Positive
ProgrammingLogic
while True: learn()
2019
Est. copies
≈ 235k–382k
SteamSpy 500k–1M
Est. revenue
$841k–$2.3M after Steam's cut $1.5M–$3.5M before the cut
$12.99
8k reviews
Very Positive
ProgrammingSimulation
Rocksmith® 2014 Edition REMASTERED LEARN & PLAY
2024
Est. copies
≈ 628k–1.0M
2.2x vs typical
SteamSpy 500k–1M
Est. revenue
$1.7M–$4.6M after Steam's cut $3.1M–$7.1M before the cut
$9.99
25k reviews
Very Positive
MusicEducation

Sizing up your own game? See what its genre can realistically do before you build it.