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How many copies did Chroma Wars sell?

Estimated copies sold
≈ 397–645
$327–$878 after Steam's cut $594–$1k before the cut
from 16 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Chroma Wars out and predicted the genre from its 8 similar games. Every figure here, including Chroma Wars's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 164k–197k
best case 742k (Warhammer 40,000: Gladius - Relics of War)
Games like Chroma Wars

The middle of these games

≈ 164k–197k copies

≈ $2.2M–$2.8M after Steam's cut

from ~5k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Warhammer 40,000: Gladius - Relics of War at ≈ 565k–919k copies, ≈ $6.2M–$16.7M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 4k reviews in their first month; the spread ran 825 to 5k.
The genre you'd be entering
Your set
Your set clusters on Wargame (7 of 8) and Turn-Based Strategy (6 of 8).
The winners
Winners here lead with Warhammer 40K + 4X, priced around $50. The breakout hits carry Warhammer 40K + Multiplayer + Character Customization; a typical game here doesn't.
The era
The games you compared span 2014 to 2026, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Romance of the Three Kingdoms XIII
2016
Est. copies
≈ 317k–514k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$5.2M–$14.0M after Steam's cut $9.5M–$21.6M before the cut
$59.99
8k reviews
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Romance of the Three Kingdoms XI with Power Up Kit
2018
Est. copies
≈ 125k–202k
SteamSpy 100k–200k
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.7M before the cut
$39.99
4k reviews
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Warhammer 40,000: Gladius - Relics of War
2018
Est. copies
≈ 565k–919k
4.0x vs typical
SteamSpy 1M–2M
Est. revenue
$6.2M–$16.7M after Steam's cut $11.3M–$25.7M before the cut
$39.99
19k reviews
Very Positive
StrategyWarhammer 40K
Xenonauts 2
2026
Est. copies
≈ 142k–231k
SteamSpy 100k–200k
Est. revenue
$1.6M–$4.2M after Steam's cut $2.8M–$6.5M before the cut
$39.99
6k reviews
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StrategySimulation
ROMANCE OF THE THREE KINGDOMS XIV
2020
Est. copies
≈ 395k–642k
3.4x vs typical
SteamSpy 1M–2M
Est. revenue
$6.5M–$17.5M after Steam's cut $11.8M–$26.9M before the cut
$59.99
16k reviews
Mixed
Panzer Corps Gold
2014
Est. copies
≈ 153k–249k
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.4M after Steam's cut $2.3M–$5.2M before the cut
$29.99
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StrategyWorld War II
Panzer Corps 2
2020
Est. copies
≈ 104k–169k
SteamSpy 100k–200k
Est. revenue
$1.1M–$3.1M after Steam's cut $2.1M–$4.7M before the cut
$39.99
4k reviews
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StrategyWorld War II
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Est. copies
≈ 126k–205k
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Est. revenue
$695k–$1.9M after Steam's cut $1.3M–$2.9M before the cut
$19.99
5k reviews
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WargameBoard Game

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