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How many copies did Vampires' Melody 2 sell?

Estimated copies sold
≈ 25k–41k
$28k–$75k after Steam's cut $51k–$115k before the cut
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Vampires' Melody 2 out and predicted the genre from its 8 similar games. Every figure here, including Vampires' Melody 2's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 21k–129k
best case 312k (Aliya: Timelink)
Games like Vampires' Melody 2

The middle of these games

≈ 21k–129k copies

≈ $208k–$403k after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: Aliya: Timelink at ≈ 238k–387k copies, ≈ $196k–$526k after Steam's cut.

What it took to get here
About half the games that made it here had over 278 reviews in their first month; the spread ran 92 to 2k.
The genre you'd be entering
Your set
Your set clusters on Interactive Fiction (8 of 8) and Visual Novel (8 of 8).
The winners
Winners here lead with Interactive Fiction + Visual Novel, priced around $3.
The era
Only 3 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Aliya: Timelink
2024
Est. copies
≈ 238k–387k
6.0x vs typical
SteamSpy 200k–500k
Est. revenue
$196k–$526k after Steam's cut $356k–$810k before the cut
$2.99
10k reviews
Overwhelmingly Positive
RPGInteractive Fiction
Hana no No ni Saku Utakata no
2022
Est. copies
≈ 18k–29k
SteamSpy 20k–50k
Est. revenue
$147k–$395k after Steam's cut $267k–$608k before the cut
$29.99
719 reviews
Overwhelmingly Positive
CasualAdventure
Kanna Maze
2024
Est. copies
≈ 10k–16k
SteamSpy 20k–50k
Est. revenue
$11k–$28k after Steam's cut $19k–$44k before the cut
$3.99
388 reviews
Very Positive
AdventureRPG
恋爱绮谭 不存在的真相
2022
Est. copies
≈ 55k–89k
SteamSpy 50k–100k
Est. revenue
$211k–$567k after Steam's cut $384k–$873k before the cut
$13.99
2k reviews
Very Positive
Interactive FictionWord Game
Ru Lin Wai Shi Fan Jin
2024
Est. copies
≈ 4k–6k
SteamSpy under 20k
Est. revenue
$6k–$16k after Steam's cut $11k–$25k before the cut
$5.99
148 reviews
Very Positive
恋爱绮谭~不存在的夏天~
2020
Est. copies
≈ 73k–119k
1.8x vs typical
SteamSpy 100k–200k
Est. revenue
$181k–$486k after Steam's cut $329k–$748k before the cut
$8.99
3k reviews
Very Positive
Visual NovelMystery
Aonatsu Line
2022
Est. copies
≈ 25k–41k
SteamSpy 20k–50k
Est. revenue
$241k–$648k after Steam's cut $438k–$997k before the cut
$34.99
1k reviews
Very Positive
CasualAdventure
Lay a Beauty to Rest: The Darkness Peach Blossom Spring
2021
Est. copies
≈ 174k–283k
4.4x vs typical
SteamSpy 200k–500k
Est. revenue
$671k–$1.8M after Steam's cut $1.2M–$2.8M before the cut
$13.99
7k reviews
Overwhelmingly Positive
AdventureMystery

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