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How many copies did Warf sell?

Estimated copies sold
≈ 74–121
$102–$275 after Steam's cut $185–$423 before the cut
from 3 reviews (3 user reviews)
Thin evidence: 3 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Warf out and predicted the genre from its 8 similar games. Every figure here, including Warf's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 11.2M–22.7M
best case 33.1M (The Binding of Isaac: Rebirth)
Games like Warf

The middle of these games

≈ 11.2M–22.7M copies

≈ $119.9M–$167.4M after Steam's cut

from ~379k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: The Binding of Isaac: Rebirth at ≈ 25.2M–41.0M copies, ≈ $104.0M–$279.6M after Steam's cut.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 247 to 42k.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (7 of 8) and Dwarf (5 of 8).
The winners
Winners here lead with Action Roguelike + Rogue-like, priced around $15.
The era
The games you compared span 2014 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Deep Rock Galactic
2020
Est. copies
≈ 9.4M–15.3M
SteamSpy 5M–10M
Est. revenue
$77.6M–$208.6M after Steam's cut $141.1M–$321.0M before the cut
$29.99
379k reviews
Overwhelmingly Positive
DwarfCo-op
The Binding of Isaac: Rebirth
2014
Est. copies
≈ 25.2M–41.0M
SteamSpy 5M–10M
Est. revenue
$104.0M–$279.6M after Steam's cut $189.1M–$430.1M before the cut
$14.99
450k reviews
Overwhelmingly Positive
Action RoguelikeRogue-like
Hades
2020
Est. copies
≈ 7.6M–12.4M
SteamSpy 5M–10M
Est. revenue
$52.5M–$141.0M after Steam's cut $95.4M–$217.0M before the cut
$24.99
308k reviews
Overwhelmingly Positive
Action RoguelikeRogue-lite
BORE BLASTERS
2024
Est. copies
≈ 19k–31k
too small to compare
SteamSpy 50k–100k
Est. revenue
$52k–$140k after Steam's cut $94k–$215k before the cut
$9.99
762 reviews
Very Positive
DwarfMining
Below the Stone
2023
Est. copies
≈ 11k–18k
too small to compare
SteamSpy 50k–100k
Est. revenue
$45k–$121k after Steam's cut $82k–$186k before the cut
$14.99
439 reviews
Very Positive
Early AccessDwarf
Dwarven Realms
2024
Est. copies
≈ 90k–146k
too small to compare
SteamSpy 100k–200k
Est. revenue
$248k–$665k after Steam's cut $450k–$1.0M before the cut
$9.99
4k reviews
Very Positive
Action RPGHack and Slash
Flamebreak
2015
Est. copies
≈ 26k–42k
too small to compare
SteamSpy 20k–50k
Est. revenue
$71k–$192k after Steam's cut $130k–$295k before the cut
$9.99
532 reviews
Very Positive
DwarfIndie
Rampage Knights
2015
Est. copies
≈ 176k–286k
too small to compare
SteamSpy 200k–500k
Est. revenue
$629k–$1.7M after Steam's cut $1.1M–$2.6M before the cut
$12.99
4k reviews
Very Positive
Co-opAction Roguelike

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