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wishvane

How many copies did Savant - Ascent sell?

Estimated copies sold
≈ 176k–286k
$96k–$259k after Steam's cut $175k–$399k before the cut
from 3k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Savant - Ascent out and predicted the genre from its 8 similar games. Every figure here, including Savant - Ascent's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 189k–252k
best case 2.9M (Beat Saber)
Games like Savant - Ascent

The middle of these games

≈ 189k–252k copies

≈ $685k–$1.5M after Steam's cut

from ~4k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: Beat Saber at ≈ 2.2M–3.6M copies, ≈ $12.1M–$32.5M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Rhythm (7 of 8) and Music (6 of 8).
The winners
Winners here lead with Music + Rhythm, priced around $20. The breakout hits carry Singleplayer; a typical game here doesn't.
The era
The games you compared span 2008 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

AudioSurf
2008
Est. copies
≈ 701k–1.1M
2.5x vs typical
SteamSpy 1M–2M
Est. revenue
$1.9M–$5.2M after Steam's cut $3.5M–$8.0M before the cut
$9.99
11k reviews
Overwhelmingly Positive
MusicRhythm
Intralism
2016
Est. copies
≈ 201k–326k
SteamSpy 500k–1M
Est. revenue
$165k–$444k after Steam's cut $300k–$683k before the cut
$2.99
5k reviews
Very Positive
MusicRhythm
Just Shapes & Beats
2018
Est. copies
≈ 790k–1.3M
5.9x vs typical
SteamSpy 1M–2M
Est. revenue
$4.3M–$11.7M after Steam's cut $7.9M–$18.0M before the cut
$19.99
26k reviews
Overwhelmingly Positive
RhythmGreat Soundtrack
Spin Rhythm XD
2023
Est. copies
≈ 105k–171k
SteamSpy 200k–500k
Est. revenue
$578k–$1.6M after Steam's cut $1.1M–$2.4M before the cut
$19.99
4k reviews
Overwhelmingly Positive
RhythmMusic
Super Hexagon
2012
Est. copies
≈ 1.6M–2.6M
5.7x vs typical
SteamSpy 1M–2M
Est. revenue
$1.3M–$3.5M after Steam's cut $2.4M–$5.4M before the cut
$2.99
25k reviews
Overwhelmingly Positive
DifficultGreat Soundtrack
Ghostrunner 2
2023
Est. copies
≈ 285k–463k
2.6x vs typical
SteamSpy 500k–1M
Est. revenue
$3.1M–$8.4M after Steam's cut $5.7M–$13.0M before the cut
$39.99
11k reviews
Mostly Positive
CyberpunkAction
Thumper
2016
Est. copies
≈ 183k–298k
SteamSpy 200k–500k
Est. revenue
$1.0M–$2.7M after Steam's cut $1.8M–$4.2M before the cut
$19.99
4k reviews
Very Positive
RhythmIndie
Beat Saber
2019
Est. copies
≈ 2.2M–3.6M
17x vs typical
SteamSpy 2M–5M
Est. revenue
$12.1M–$32.5M after Steam's cut $21.9M–$49.9M before the cut
$19.99
76k reviews
Overwhelmingly Positive
VRRhythm

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