wishvane
How many copies did Starcremental sell?
Estimated copies sold
≈ 528–858
$434–$1k net $789–$2k gross
from 22 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Starcremental out and predicted the genre from its 8 similar games. Every figure here, including Starcremental's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1k–2k
best case 1.2M (Loop Hero)
The Idler lane

A niche genre: modest ceilings, most sell around 1k copies, so plan for a small audience.

A typical game
≈ 1k copies
≈ $5k after Steam's cut
from ~43 reviews
Best case
≈ 1.2M copies
Loop Hero · ≈ $6.9M after Steam's cut
from 36k reviews
A breakout hit, far above a typical game.

4 of your 8 games sit in the typical range; 3 are breakout hits far above it, and 1 is too small to compare.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Rogue-lite, priced around $8.
  • The breakout hits carry Rogue-lite + Indie; a typical game here doesn't.
  • None of the games you compared shipped in the last two years; the newest is from 2024. That says more about your picks than about the market, so add newer similar games to read the timing.
  • A typical game here lands in Bronze (under $10k before Steam's cut, est.); the best case reaches Diamond ($1M+). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2022
Est. copies
≈ 24–39
too small to compare
SteamSpy 0–20k
Est. revenue
$20–$53 net $36–$82 gross
$2.99
1 reviews
1 user reviews
CasualRogue-lite +6
2021
Est. copies
≈ 1k–2k
SteamSpy 0–20k
Est. revenue
$4k–$11k net $8k–$18k gross
$12.99
48 reviews
Mixed
SimulationCity Builder +6
2024
Est. copies
≈ 888–1k
SteamSpy 0–20k
Est. revenue
$1k–$4k net $3k–$6k gross
$5.99
37 reviews
Mostly Positive
CasualRPG +6
2022
Est. copies
≈ 21k–35k
21x vs typical
SteamSpy 100k–200k
Est. revenue
$47k–$125k net $85k–$193k gross
$7.99
885 reviews
Mostly Positive
IdlerExploration +6
2022
Est. copies
≈ 2k–3k
1.7x vs typical
SteamSpy 0–20k
Est. revenue
$6k–$16k net $11k–$25k gross
$12.99
71 reviews
Mostly Positive
Outbreak SimMedical Sim +6
2021
Est. copies
≈ 31k–50k
29x vs typical
SteamSpy 100k–200k
Est. revenue
$34k–$91k net $61k–$139k gross
$3.99
1k reviews
Very Positive
IdlerTime Management +6
2019
Est. copies
≈ 1k–2k
SteamSpy 0–20k
Est. revenue
$877–$2k net $2k–$4k gross
$2.99
37 reviews
Mixed
ClickerIdler +6
2021
Est. copies
≈ 903k–1.5M
856x vs typical
SteamSpy 1M–2M
Est. revenue
$3.7M–$10.0M net $6.8M–$15.4M gross
$14.99
36k reviews
Very Positive
TacticalRogue-like +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples