Sign in
wishvane

How many copies did Lethal League sell?

Estimated copies sold
≈ 340k–552k
$1.3M–$3.5M after Steam's cut $2.4M–$5.4M before the cut
from 6k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Lethal League out and predicted the genre from its 8 similar games. Every figure here, including Lethal League's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.7M–3.7M
best case 18.6M (Brawlhalla)
Games like Lethal League

The middle of these games

≈ 1.7M–3.7M copies

≈ $8.5M–$21.7M after Steam's cut

from ~56k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Brawlhalla at ≈ 14.2M–23.0M copies.

What it took to get here
About half the games that made it here had over 6k reviews in their first month; the spread ran 1k to 22k.
The genre you'd be entering
Your set
Your set clusters on Fighting (8 of 8) and 2D Fighter (5 of 8).
The winners
Winners here lead with Fighting + 2D Fighter.
The era
The games you compared span 2013 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Party Animals
2023
Est. copies
≈ 2.0M–3.2M
SteamSpy 2M–5M
Est. revenue
$10.7M–$28.9M after Steam's cut $19.5M–$44.4M before the cut
$19.99
79k reviews
Mostly Positive
MultiplayerFunny
Stick Fight: The Game
2017
Est. copies
≈ 4.3M–7.0M
2.2x vs typical
SteamSpy 2M–5M
Est. revenue
$5.9M–$15.9M after Steam's cut $10.8M–$24.5M before the cut
$4.99
125k reviews
Very Positive
MultiplayerFunny
Streets of Rage 4
2020
Est. copies
≈ 487k–792k
SteamSpy 500k–1M
Est. revenue
$3.3M–$9.0M after Steam's cut $6.1M–$13.9M before the cut
$24.99
20k reviews
Very Positive
ActionBeat 'em up
Brawlhalla
2017
Est. copies
≈ 14.2M–23.0M
7.4x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
411k reviews
Mostly Positive
Free to PlayMultiplayer
Gang Beasts
2017
Est. copies
≈ 2.3M–3.8M
SteamSpy 2M–5M
Est. revenue
$12.7M–$34.1M after Steam's cut $23.1M–$52.5M before the cut
$19.99
67k reviews
Very Positive
FunnyPhysics
ROUNDS
2021
Est. copies
≈ 1.1M–1.8M
SteamSpy 2M–5M
Est. revenue
$1.8M–$4.9M after Steam's cut $3.3M–$7.5M before the cut
$5.99
44k reviews
Overwhelmingly Positive
MultiplayerFighting
Skullgirls 2nd Encore
2013
Est. copies
≈ 2.0M–3.3M
SteamSpy 2M–5M
Est. revenue
$14.0M–$37.7M after Steam's cut $25.5M–$58.0M before the cut
$24.99
32k reviews
Very Positive
Fighting2D Fighter
Rivals of Aether
2017
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$10.8M–$29.1M after Steam's cut $19.7M–$44.7M before the cut
$29.99
38k reviews
Overwhelmingly Positive
Fighting2D Fighter

Sizing up your own game? See what its genre can realistically do before you build it.