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wishvane

How many copies did Skullgirls 2nd Encore sell?

Estimated copies sold
≈ 2.0M–3.3M
$14.0M–$37.7M after Steam's cut $25.5M–$58.0M before the cut
from 32k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Skullgirls 2nd Encore out and predicted the genre from its 8 similar games. Every figure here, including Skullgirls 2nd Encore's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 931k–2.7M
best case 18.6M (Brawlhalla)
Games like Skullgirls 2nd Encore

The middle of these games

≈ 931k–2.7M copies

≈ $2.6M–$9.0M after Steam's cut

from ~28k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Brawlhalla at ≈ 14.2M–23.0M copies.

The genre you'd be entering
Your set
Your set clusters on 2D Fighter (8 of 8) and Fighting (8 of 8).
The winners
Winners here lead with Fighting + 2D Fighter.
The era
The games you compared span 2014 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

ROUNDS
2021
Est. copies
≈ 1.1M–1.8M
1.6x vs typical
SteamSpy 2M–5M
Est. revenue
$1.8M–$4.9M after Steam's cut $3.3M–$7.5M before the cut
$5.99
44k reviews
Overwhelmingly Positive
MultiplayerFighting
Brawlhalla
2017
Est. copies
≈ 14.2M–23.0M
15x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
411k reviews
Mostly Positive
Free to PlayMultiplayer
Stick Fight: The Game
2017
Est. copies
≈ 4.3M–7.0M
4.5x vs typical
SteamSpy 2M–5M
Est. revenue
$5.9M–$15.9M after Steam's cut $10.8M–$24.5M before the cut
$4.99
125k reviews
Very Positive
MultiplayerFunny
Rivals of Aether
2017
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$10.8M–$29.1M after Steam's cut $19.7M–$44.7M before the cut
$29.99
38k reviews
Overwhelmingly Positive
Fighting2D Fighter
Iron Snout
2016
Est. copies
≈ 727k–1.2M
SteamSpy 2M–5M
Est. revenue
Free
Free
17k reviews
Overwhelmingly Positive
Free to Play2D Fighter
Nidhogg
2014
Est. copies
≈ 443k–720k
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.3M after Steam's cut $2.2M–$5.0M before the cut
$9.99
8k reviews
Very Positive
Local MultiplayerIndie
Punch Club
2016
Est. copies
≈ 656k–1.1M
SteamSpy 1M–2M
Est. revenue
$1.8M–$4.8M after Steam's cut $3.3M–$7.4M before the cut
$9.99
16k reviews
Very Positive
ManagementPixel Graphics
One Finger Death Punch
2014
Est. copies
≈ 915k–1.5M
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.4M after Steam's cut $2.3M–$5.2M before the cut
$4.99
16k reviews
Overwhelmingly Positive
Action2D Fighter

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