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How many copies did Vinecard sell?

Estimated copies sold
≈ 2k–3k
$5k–$14k after Steam's cut $9k–$21k before the cut
from 74 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Vinecard out and predicted the genre from its 8 similar games. Every figure here, including Vinecard's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4.4M–7.3M
best case 8.2M (Slay the Spire)
Games like Vinecard

The middle of these games

≈ 4.4M–7.3M copies

≈ $23.4M–$58.4M after Steam's cut

from ~198k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: Slay the Spire at ≈ 6.3M–10.2M copies, ≈ $43.1M–$116.0M after Steam's cut.

What it took to get here
About half the games that made it here had over 45 reviews in their first month; the spread ran 1 to 21k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Card Game (7 of 8) and Roguelike Deckbuilder (7 of 8).
The winners
Winners here lead with Roguelike Deckbuilder + Card Game, priced around $25.
The era
5 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Slay the Spire
2019
Est. copies
≈ 6.3M–10.2M
SteamSpy 5M–10M
Est. revenue
$43.1M–$116.0M after Steam's cut $78.4M–$178.5M before the cut
$24.99
218k reviews
Overwhelmingly Positive
UNO
2017
Est. copies
≈ 1.9M–3.0M
SteamSpy 2M–5M
Est. revenue
$5.1M–$13.8M after Steam's cut $9.3M–$21.2M before the cut
$9.99
54k reviews
Mostly Positive
Card GameMultiplayer
Balatro
2024
Est. copies
≈ 4.9M–8.0M
SteamSpy 2M–5M
Est. revenue
$20.2M–$54.4M after Steam's cut $36.8M–$83.7M before the cut
$14.99
198k reviews
Overwhelmingly Positive
Takara Cards
2025
Est. copies
≈ 4k–6k
too small to compare
SteamSpy under 20k
Est. revenue
$15k–$39k after Steam's cut $26k–$60k before the cut
$14.99
142 reviews
Very Positive
Card BattlerChoices Matter
Sigil of the Magi
2023
Est. copies
≈ 1k–2k
too small to compare
SteamSpy under 20k
Est. revenue
$7k–$18k after Steam's cut $12k–$28k before the cut
$17.99
55 reviews
Mostly Positive
Metal Queen Dungeon
2024
Est. copies
≈ 769–1k
too small to compare
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$4k before the cut
$4.99
31 reviews
Positive
Tendryll
2024
Est. copies
≈ 2k–4k
too small to compare
SteamSpy under 20k
Est. revenue
$9k–$23k after Steam's cut $16k–$36k before the cut
$12.99
98 reviews
Mostly Positive
Early AccessRoguelike Deckbuilder
Walls of Rust
2024
Est. copies
≈ 50–81
too small to compare
SteamSpy under 20k
Est. revenue
$69–$184 after Steam's cut $125–$283 before the cut
$4.99
2 reviews
2 user reviews

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