wishvane
How many copies did Takara Cards sell?
Estimated copies sold
≈ 3k–6k
$14k–$38k net $26k–$58k gross
from 142 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Takara Cards out and predicted the genre from its 8 similar games. Every figure here, including Takara Cards's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 241k–439k
best case 6.1M (Balatro)
The Card Game lane

A solid, mid-sized genre: most sell around 269k copies, with a few that break out far above.

A typical game
≈ 269k copies
≈ $2.1M after Steam's cut
from ~8k reviews
Best case
≈ 6.1M copies
Balatro · ≈ $35.5M after Steam's cut
from 194k reviews
A breakout hit, far above a typical game.

7 of your 8 games sit in the typical range; 1 is a breakout hit far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Card Game + Roguelike Deckbuilder, priced around $15.
  • The breakout hits carry Pixel Graphics + Singleplayer + Replay Value; a typical game here doesn't.
  • None of the games you compared shipped in the last two years; the newest is from 2024. That says more about your picks than about the market, so add newer similar games to read the timing.
  • A typical game here lands in Diamond ($1M+ before Steam's cut, est.). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2020
Est. copies
≈ 604k–981k
2.7x vs typical
SteamSpy 500k–1M
Est. revenue
$4.1M–$11.2M net $7.5M–$17.2M gross
$24.99
23k reviews
Overwhelmingly Positive
Card BattlerRogue-lite +6
2021
Est. copies
≈ 357k–581k
1.7x vs typical
SteamSpy 500k–1M
Est. revenue
$2.0M–$5.3M net $3.6M–$8.1M gross
$19.99
14k reviews
Very Positive
Card BattlerRogue-lite +6
2021
Est. copies
≈ 205k–333k
SteamSpy 200k–500k
Est. revenue
$1.1M–$3.0M net $2.0M–$4.7M gross
$19.99
8k reviews
Very Positive
DeckbuildingCard Game +6
2024
Est. copies
≈ 4.7M–7.6M
23x vs typical
SteamSpy 2M–5M
Est. revenue
$19.2M–$51.7M net $35.0M–$79.5M gross
$14.99
194k reviews
Overwhelmingly Positive
Card GameRoguelike Deckbuilder +6
2023
Est. copies
≈ 202k–329k
SteamSpy 500k–1M
Est. revenue
$1.1M–$3.0M net $2.0M–$4.6M gross
$19.99
8k reviews
Very Positive
Replay ValueTurn-Based +6
2022
Est. copies
≈ 311k–506k
1.5x vs typical
SteamSpy 1M–2M
Est. revenue
$1.7M–$4.6M net $3.1M–$7.1M gross
$19.99
13k reviews
Very Positive
Rogue-likeStrategy +6
2021
Est. copies
≈ 165k–268k
SteamSpy 200k–500k
Est. revenue
$1.1M–$3.0M net $2.1M–$4.7M gross
$24.99
7k reviews
Very Positive
Card BattlerTurn-Based Tactics +6
2022
Est. copies
≈ 71k–116k
SteamSpy 200k–500k
Est. revenue
$354k–$951k net $643k–$1.5M gross
$17.99
3k reviews
Very Positive
IndieRoguelike Deckbuilder +6

Sizing up your own game? See what its genre can realistically do before you build it.

Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples