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How many copies did ASTRA sell?

Estimated copies sold
≈ 620–1k
$510–$1k after Steam's cut $927–$2k before the cut
from 25 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left ASTRA out and predicted the genre from its 8 similar games. Every figure here, including ASTRA's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 243k–4.4M
best case 24.0M (DARK SOULS™ III)
Games like ASTRA

The middle of these games

≈ 243k–4.4M copies

≈ $1.8M–$24.0M after Steam's cut

from ~35k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: DARK SOULS™ III at ≈ 18.3M–29.7M copies, ≈ $301.6M–$810.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 637 to 14k.
The genre you'd be entering
Your set
Your set clusters on Exploration (8 of 8) and Open World (5 of 8).
The winners
Winners here lead with Souls-like + Dark Fantasy, priced around $60. The breakout hits carry Souls-like + Difficult + Atmospheric; a typical game here doesn't.
The era
The games you compared span 2009 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

DARK SOULS™ III
2016
Est. copies
≈ 18.3M–29.7M
13x vs typical
SteamSpy 5M–10M
Est. revenue
$301.6M–$810.8M after Steam's cut $548.3M–$1247.4M before the cut
$59.99
439k reviews
Very Positive
Souls-likeDark Fantasy
The Elder Scrolls IV: Oblivion® Game of the Year Edition Deluxe (2009)
2009
Est. copies
≈ 3.3M–5.4M
1.5x vs typical
SteamSpy 2M–5M
Est. revenue
$18.4M–$49.5M after Steam's cut $33.5M–$76.1M before the cut
$19.99
53k reviews
Overwhelmingly Positive
RPGOpen World
The Elder Scrolls IV: Oblivion® Game of the Year Edition (2009)
2009
Est. copies
≈ 3.3M–5.4M
1.5x vs typical
SteamSpy 2M–5M
Est. revenue
$13.8M–$37.1M after Steam's cut $25.1M–$57.1M before the cut
$14.99
53k reviews
Overwhelmingly Positive
RPGOpen World
DARK SOULS™: Prepare To Die™ Edition
2012
Est. copies
≈ 5.0M–8.1M
2.2x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
79k reviews
Very Positive
Haiku, the Robot
2022
Est. copies
≈ 88k–143k
SteamSpy 100k–200k
Est. revenue
$484k–$1.3M after Steam's cut $879k–$2.0M before the cut
$19.99
4k reviews
Very Positive
MetroidvaniaAdventure
Dread Delusion
2024
Est. copies
≈ 130k–211k
SteamSpy 200k–500k
Est. revenue
$714k–$1.9M after Steam's cut $1.3M–$3.0M before the cut
$19.99
5k reviews
Very Positive
RPGOpen World
Tainted Grail: The Fall of Avalon
2025
Est. copies
≈ 869k–1.4M
SteamSpy 200k–500k
Est. revenue
$10.8M–$28.9M after Steam's cut $19.6M–$44.5M before the cut
$44.99
35k reviews
Very Positive
AdventureOpen World
Drova - Forsaken Kin
2024
Est. copies
≈ 241k–391k
SteamSpy 200k–500k
Est. revenue
$1.7M–$4.4M after Steam's cut $3.0M–$6.8M before the cut
$24.99
10k reviews
Very Positive
RPGExploration

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