wishvane
How many copies did Tactic Boxing sell?
Estimated copies sold
≈ 9k–15k
$26k–$70k net $47k–$107k gross
from 394 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Tactic Boxing out and predicted the genre from its 8 similar games. Every figure here, including Tactic Boxing's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3k–7k
best case 2.5M (Microsoft Flight Simulator (2020) 40th Anniversary Edition)
The Boxing lane

A niche genre: modest ceilings, most sell around 4k copies, so plan for a small audience.

A typical game
≈ 4k copies
≈ $17k after Steam's cut
from ~132 reviews
Best case
≈ 2.5M copies
Microsoft Flight Simulator (2020) 40th Anniversary Edition · ≈ $58.0M after Steam's cut
from 72k reviews
A breakout hit, far above a typical game.

7 of your 8 games sit in the typical range; 1 is a breakout hit far above it.

Copies and revenue are rough lifetime estimates from the review count; typical figures are medians per column, so they can come from different games.

The lane you'd be entering
  • Winners here lead with Simulation + Flight, priced around $60.
  • The breakout hits carry Open World + Singleplayer + Real-Time; a typical game here doesn't.
  • The games you compared span 2019 to 2025, a lane with a long track record.
  • A typical game here lands in Silver ($10k–$250k before Steam's cut, est.); the best case reaches Diamond ($1M+). Tiers: Chris Zukowski's benchmark tiers.

Similar games

2019
Est. copies
≈ 2k–3k
SteamSpy 0–20k
Est. revenue
$2k–$4k net $3k–$7k gross
$2.99
67 reviews
Very Positive
SimulationAction +6
2020
Est. copies
≈ 5k–9k
1.6x vs typical
SteamSpy 0–20k
Est. revenue
$9k–$24k net $16k–$37k gross
$5.99
208 reviews
Mixed
SportsFighting +6
2022
Est. copies
≈ 3k–5k
SteamSpy 0–20k
Est. revenue
$26k–$70k net $48k–$108k gross
$29.99
132 reviews
Mixed
VRFlight +6
2020
Est. copies
≈ 1.9M–3.1M
547x vs typical
SteamSpy 2M–5M
Est. revenue
$31.5M–$84.6M net $57.2M–$130.1M gross
$59.99
72k reviews
Mostly Positive
SimulationFlight +6
2025
Est. copies
≈ 2k–3k
SteamSpy 0–20k
Est. revenue
$4k–$11k net $8k–$17k gross
$7.99
79 reviews
Very Positive
SimulationSports +6
2023
Est. copies
≈ 18k–30k
5.8x vs typical
SteamSpy 20k–50k
Est. revenue
$101k–$272k net $184k–$418k gross
$19.99
766 reviews
Very Positive
VRSimulation +6
2022
Est. copies
≈ 1k–2k
SteamSpy 0–20k
Est. revenue
$6k–$16k net $11k–$25k gross
$19.99
46 reviews
Mixed
ActionBoxing +6
2024
Est. copies
≈ 5k–8k
1.6x vs typical
SteamSpy 0–20k
Est. revenue
$21k–$57k net $39k–$88k gross
$14.99
215 reviews
Mixed
Early AccessBoxing +6

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Copies and revenue are rough estimates from public review counts, not exact sales. Data from Steam and SteamSpy. About · Privacy · Examples