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How many copies did Vindefiant sell?

Estimated copies sold
≈ 1k–2k
$5k–$13k after Steam's cut $9k–$20k before the cut
from 47 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Vindefiant out and predicted the genre from its 8 similar games. Every figure here, including Vindefiant's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 7k–2.3M
best case 12.0M (People Playground)
Games like Vindefiant

The middle of these games

≈ 7k–2.3M copies

≈ $50k–$23.0M after Steam's cut

from ~36k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: People Playground at ≈ 9.1M–14.9M copies, ≈ $25.1M–$67.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 77 reviews in their first month; the spread ran 1 to 49k.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Sandbox (5 of 8) and Gore (4 of 8).
The winners
Winners here lead with Sandbox + Gore, priced around $10.
The era
The games you compared span 2010 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

People Playground
2019
Est. copies
≈ 9.1M–14.9M
8.9x vs typical
SteamSpy 5M–10M
Est. revenue
$25.1M–$67.5M after Steam's cut $45.7M–$103.9M before the cut
$9.99
317k reviews
Overwhelmingly Positive
SandboxGore
CARRION
2020
Est. copies
≈ 882k–1.4M
SteamSpy 1M–2M
Est. revenue
$4.8M–$13.0M after Steam's cut $8.8M–$20.1M before the cut
$19.99
36k reviews
Very Positive
Villain ProtagonistPixel Graphics
Amnesia: The Dark Descent
2010
Est. copies
≈ 2.3M–3.7M
SteamSpy 2M–5M
Est. revenue
$12.4M–$33.3M after Steam's cut $22.5M–$51.2M before the cut
$19.99
36k reviews
Very Positive
HorrorGore
Blade and Sorcery
2024
Est. copies
≈ 1.5M–2.5M
1.7x vs typical
SteamSpy 1M–2M
Est. revenue
$12.7M–$34.1M after Steam's cut $23.1M–$52.5M before the cut
$29.99
62k reviews
Overwhelmingly Positive
VRSwordplay
Conquer Humanity
2023
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$1k–$4k after Steam's cut $2k–$5k before the cut
$2.99
64 reviews
Mixed
Early AccessPhysics
BONEWORKS
2019
Est. copies
≈ 1.0M–1.7M
SteamSpy 1M–2M
Est. revenue
$8.7M–$23.3M after Steam's cut $15.7M–$35.8M before the cut
$29.99
36k reviews
Very Positive
VRPhysics
JUSTICE SUCKS: Tactical Vacuum Action
2022
Est. copies
≈ 7k–11k
SteamSpy under 20k
Est. revenue
$36k–$96k after Steam's cut $65k–$148k before the cut
$19.99
263 reviews
Very Positive
FunnySandbox
Exo Mayhem: A Supervillain Experience
2024
Est. copies
≈ 273–443
SteamSpy under 20k
Est. revenue
$2k–$4k after Steam's cut $3k–$6k before the cut
$19.99
11 reviews
Positive
SandboxAction-Adventure

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