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How many copies did Hadley's Run: A Starship Saga sell?

Estimated copies sold
≈ 1k–2k
$4k–$10k after Steam's cut $7k–$16k before the cut
from 47 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Hadley's Run: A Starship Saga out and predicted the genre from its 8 similar games. Every figure here, including Hadley's Run: A Starship Saga's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 708–4k
best case 22k (Beat Hazard 3)
Games like Hadley's Run: A Starship Saga

The middle of these games

≈ 708–4k copies

≈ $2k–$19k after Steam's cut

from ~43 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

None of your 8 similar games are hits.

Best case: Beat Hazard 3 at ≈ 17k–27k copies, ≈ $93k–$249k after Steam's cut.

What it took to get here
About half the games that made it here had over 25 reviews in their first month; the spread ran 11 to 447.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Twin Stick Shooter (7 of 8) and Action Roguelike (5 of 8).
The winners
Winners here lead with Rhythm + Music-Based Procedural Generation, priced around $20.
The era
6 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Beat Hazard 3
2024
Est. copies
≈ 17k–27k
16x vs typical
SteamSpy 20k–50k
Est. revenue
$93k–$249k after Steam's cut $168k–$383k before the cut
$19.99
679 reviews
Very Positive
RhythmMusic-Based Procedural Generation
Cthulhu's Reach: Devil Reef
2026
Est. copies
≈ 2k–4k
2.1x vs typical
SteamSpy under 20k
Est. revenue
$6k–$17k after Steam's cut $11k–$26k before the cut
$9.99
92 reviews
Very Positive
Early AccessAction Roguelike
Jumalien
2025
Est. copies
≈ 446–725
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$9.99
18 reviews
Positive
ActionRogue-lite
Stillborn Slayer
2023
Est. copies
≈ 521–846
SteamSpy under 20k
Est. revenue
$715–$2k after Steam's cut $1k–$3k before the cut
$4.99
21 reviews
Positive
Bullet HellAction Roguelike
Beyond the Long Night
2023
Est. copies
≈ 5k–7k
4.3x vs typical
SteamSpy under 20k
Est. revenue
$23k–$61k after Steam's cut $41k–$94k before the cut
$17.99
186 reviews
Mostly Positive
Action RoguelikeTwin Stick Shooter
FloraMancer : Seeds and Spells
2024
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$2k–$6k after Steam's cut $4k–$9k before the cut
$5.99
54 reviews
Very Positive
FarmingCombat
PhaigeX: Hyperspace Survivors
2024
Est. copies
≈ 794–1k
SteamSpy under 20k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$4.99
32 reviews
Positive
Action RoguelikeShoot 'Em Up
Rocket!
2024
Est. copies
≈ 546–887
SteamSpy under 20k
Est. revenue
$2k–$4k after Steam's cut $3k–$6k before the cut
$9.99
22 reviews
Positive
ArcadeRogue-lite

Sizing up your own game? See what its genre can realistically do before you build it.