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How many copies did FloraMancer : Seeds and Spells sell?

Estimated copies sold
≈ 1k–2k
$2k–$6k after Steam's cut $4k–$9k before the cut
from 54 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left FloraMancer : Seeds and Spells out and predicted the genre from its 8 similar games. Every figure here, including FloraMancer : Seeds and Spells's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 440k–787k
best case 12.1M (Hogwarts Legacy)
Games like FloraMancer : Seeds and Spells

The middle of these games

≈ 440k–787k copies

≈ $7.5M–$11.6M after Steam's cut

from ~18k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Character Customization (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Hogwarts Legacy at ≈ 9.2M–15.0M copies, ≈ $152.1M–$408.9M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 8k reviews in their first month; the spread ran 2k to 171k.
The genre you'd be entering
Your set
Your set clusters on Character Customization (4 of 8) and Exploration (4 of 8).
The winners
Winners here lead with Magic + Open World, priced around $60. The breakout hits carry Open World + Singleplayer + Magic; a typical game here doesn't.
The era
The games you compared span 2019 to 2025, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Hogwarts Legacy
2023
Est. copies
≈ 9.2M–15.0M
21x vs typical
SteamSpy 20M–50M
Est. revenue
$152.1M–$408.9M after Steam's cut $276.5M–$629.1M before the cut
$59.99
372k reviews
Very Positive
MagicOpen World
AMID EVIL
2019
Est. copies
≈ 222k–361k
SteamSpy 1M–2M
Est. revenue
$1.2M–$3.3M after Steam's cut $2.2M–$5.1M before the cut
$19.99
8k reviews
Very Positive
Old SchoolBoomer Shooter
Sun Haven
2023
Est. copies
≈ 630k–1.0M
SteamSpy 500k–1M
Est. revenue
$4.3M–$11.6M after Steam's cut $7.9M–$17.9M before the cut
$24.99
25k reviews
Very Positive
Farming SimPixel Graphics
Mortal Online 2
2022
Est. copies
≈ 345k–560k
SteamSpy 500k–1M
Est. revenue
$3.8M–$10.2M after Steam's cut $6.9M–$15.7M before the cut
$39.99
14k reviews
Mixed
MMORPGSandbox
Kena: Bridge of Spirits
2022
Est. copies
≈ 435k–707k
SteamSpy 1M–2M
Est. revenue
$4.8M–$12.9M after Steam's cut $8.7M–$19.8M before the cut
$39.99
18k reviews
Very Positive
ActionAdventure
Lords of the Fallen
2023
Est. copies
≈ 1.4M–2.2M
3.2x vs typical
SteamSpy 1M–2M
Est. revenue
$11.4M–$30.6M after Steam's cut $20.7M–$47.1M before the cut
$29.99
56k reviews
Mixed
Souls-likeExploration
Age of Wonders 4
2023
Est. copies
≈ 569k–925k
SteamSpy 500k–1M
Est. revenue
$7.8M–$21.0M after Steam's cut $14.2M–$32.4M before the cut
$49.99
23k reviews
Very Positive
Strategy4X
Avowed
2025
Est. copies
≈ 325k–529k
SteamSpy 500k–1M
Est. revenue
$4.5M–$12.0M after Steam's cut $8.1M–$18.5M before the cut
$49.99
13k reviews
Mostly Positive
RPGFantasy

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