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How many copies did Moon Watch sell?

Estimated copies sold
≈ 2k–3k
$5k–$14k after Steam's cut $10k–$22k before the cut
from 77 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Moon Watch out and predicted the genre from its 8 similar games. Every figure here, including Moon Watch's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 67k–581k
best case 1.3M (暖雪 Warm Snow)
Games like Moon Watch

The middle of these games

≈ 67k–581k copies

≈ $130k–$3.9M after Steam's cut

from ~7k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: 暖雪 Warm Snow at ≈ 968k–1.6M copies, ≈ $4.8M–$12.9M after Steam's cut.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 728 to 13k.
The genre you'd be entering
Your set
Your set clusters on Action Roguelike (8 of 8) and Rogue-like (6 of 8).
The winners
Winners here lead with Action Roguelike + Rogue-lite, priced around $18.
The era
The games you compared span 2015 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Infinite Tao
2023
Est. copies
≈ 22k–36k
SteamSpy 100k–200k
Est. revenue
$24k–$65k after Steam's cut $44k–$99k before the cut
$3.99
883 reviews
Mostly Positive
Action RoguelikeBullet Hell
Slime 3K: Rise Against Despot
2024
Est. copies
≈ 42k–69k
SteamSpy 50k–100k
Est. revenue
$58k–$157k after Steam's cut $106k–$241k before the cut
$4.99
2k reviews
Mostly Positive
Bullet HellAction Roguelike
暖雪 Warm Snow
2022
Est. copies
≈ 968k–1.6M
5.8x vs typical
SteamSpy 1M–2M
Est. revenue
$4.8M–$12.9M after Steam's cut $8.7M–$19.8M before the cut
$17.99
39k reviews
Very Positive
Action RoguelikeRogue-lite
Nomad Survival
2022
Est. copies
≈ 54k–88k
SteamSpy 200k–500k
Est. revenue
$74k–$200k after Steam's cut $135k–$308k before the cut
$4.99
2k reviews
Very Positive
Action RoguelikeBullet Hell
Hand of Fate 2
2017
Est. copies
≈ 200k–325k
SteamSpy 200k–500k
Est. revenue
$1.7M–$4.4M after Steam's cut $3.0M–$6.8M before the cut
$29.99
6k reviews
Very Positive
Magicraft
2024
Est. copies
≈ 416k–676k
2.5x vs typical
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.9M after Steam's cut $3.3M–$7.6M before the cut
$15.99
17k reviews
Very Positive
Action RoguelikeRogue-lite
One Step From Eden
2020
Est. copies
≈ 190k–309k
SteamSpy 200k–500k
Est. revenue
$1.0M–$2.8M after Steam's cut $1.9M–$4.3M before the cut
$19.99
8k reviews
Very Positive
Action RoguelikeDifficult
Hand of Fate
2015
Est. copies
≈ 521k–847k
1.6x vs typical
SteamSpy 500k–1M
Est. revenue
$2.9M–$7.7M after Steam's cut $5.2M–$11.9M before the cut
$19.99
11k reviews
Very Positive

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