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How many copies did DogDogDog sell?

Estimated copies sold
≈ 1k–2k
$1k–$4k after Steam's cut $3k–$6k before the cut
from 52 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left DogDogDog out and predicted the genre from its 8 similar games. Every figure here, including DogDogDog's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 297k–565k
best case 1.5M (Layers of Fear (2016))
Games like DogDogDog

The middle of these games

≈ 297k–565k copies

≈ $1.8M–$6.7M after Steam's cut

from ~10k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Layers of Fear (2016) at ≈ 1.2M–1.9M copies, ≈ $6.3M–$17.0M after Steam's cut.

What it took to get here
About half the games that made it here had over 3k reviews in their first month; the spread ran 2k to 3k.
The genre you'd be entering
Your set
Your set clusters on Horror (8 of 8) and Psychological Horror (8 of 8).
The winners
Winners here lead with Horror + Psychological Horror, priced around $20.
The era
The games you compared span 2013 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

When the Darkness comes
2019
Est. copies
≈ 243k–395k
SteamSpy 200k–500k
Est. revenue
Free
Free
8k reviews
Very Positive
Psychological HorrorFree to Play
The Cabin Factory
2024
Est. copies
≈ 94k–152k
SteamSpy 100k–200k
Est. revenue
$77k–$207k after Steam's cut $140k–$318k before the cut
$2.99
4k reviews
Very Positive
The Exit 8
2023
Est. copies
≈ 284k–462k
SteamSpy 200k–500k
Est. revenue
$312k–$839k after Steam's cut $567k–$1.3M before the cut
$3.99
11k reviews
Very Positive
Blair Witch
2019
Est. copies
≈ 233k–379k
SteamSpy 500k–1M
Est. revenue
$1.9M–$5.2M after Steam's cut $3.5M–$8.0M before the cut
$29.99
8k reviews
Mostly Positive
AdventureHorror
Still Wakes the Deep
2024
Est. copies
≈ 319k–518k
SteamSpy 200k–500k
Est. revenue
$3.1M–$8.3M after Steam's cut $5.6M–$12.7M before the cut
$34.99
13k reviews
Very Positive
>observer_
2017
Est. copies
≈ 204k–331k
SteamSpy 200k–500k
Est. revenue
$1.7M–$4.5M after Steam's cut $3.1M–$7.0M before the cut
$29.99
6k reviews
Mostly Positive
CyberpunkHorror
Layers of Fear (2016)
2016
Est. copies
≈ 1.2M–1.9M
2.8x vs typical
SteamSpy 2M–5M
Est. revenue
$6.3M–$17.0M after Steam's cut $11.5M–$26.2M before the cut
$19.99
28k reviews
Very Positive
Amnesia: A Machine for Pigs
2013
Est. copies
≈ 765k–1.2M
SteamSpy 1M–2M
Est. revenue
$4.2M–$11.3M after Steam's cut $7.7M–$17.4M before the cut
$19.99
12k reviews
Mixed

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