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How many copies did MASH VP! Re:VISION sell?

Estimated copies sold
≈ 10k–17k
$86k–$230k after Steam's cut $156k–$354k before the cut
from 419 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left MASH VP! Re:VISION out and predicted the genre from its 8 similar games. Every figure here, including MASH VP! Re:VISION's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 10k–295k
best case 2.9M (Beat Saber)
Games like MASH VP! Re:VISION

The middle of these games

≈ 10k–295k copies

≈ $87k–$6.4M after Steam's cut

from ~969 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Beat Saber at ≈ 2.2M–3.6M copies, ≈ $12.1M–$32.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 191 to 3k.
The genre you'd be entering
Your set
Your set clusters on Rhythm (8 of 8) and Music (7 of 8).
The winners
Winners here lead with VR + Rhythm, priced around $20.
The era
The games you compared span 2018 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Beat Saber
2019
Est. copies
≈ 2.2M–3.6M
79x vs typical
SteamSpy 2M–5M
Est. revenue
$12.1M–$32.5M after Steam's cut $21.9M–$49.9M before the cut
$19.99
76k reviews
Overwhelmingly Positive
VRRhythm
Hatsune Miku: Project DIVA Mega Mix+
2022
Est. copies
≈ 585k–950k
24x vs typical
SteamSpy 500k–1M
Est. revenue
$6.3M–$17.0M after Steam's cut $11.5M–$26.2M before the cut
$39.39
24k reviews
Very Positive
RhythmAnime
SEQUENCE STORM
2018
Est. copies
≈ 6k–9k
SteamSpy under 20k
Est. revenue
Free
Free
187 reviews
Very Positive
RhythmMusic
Spin Rhythm XD
2023
Est. copies
≈ 105k–171k
4.4x vs typical
SteamSpy 200k–500k
Est. revenue
$578k–$1.6M after Steam's cut $1.1M–$2.4M before the cut
$19.99
4k reviews
Overwhelmingly Positive
RhythmMusic
Sixtar Gate: STARTRAIL
2024
Est. copies
≈ 39k–63k
1.6x vs typical
SteamSpy 20k–50k
Est. revenue
$268k–$722k after Steam's cut $488k–$1.1M before the cut
$24.99
2k reviews
Very Positive
ActionCasual
Audio Trip
2022
Est. copies
≈ 9k–15k
SteamSpy 20k–50k
Est. revenue
$49k–$133k after Steam's cut $90k–$204k before the cut
$19.99
362 reviews
Very Positive
VRRhythm
OhShape
2019
Est. copies
≈ 8k–13k
SteamSpy 20k–50k
Est. revenue
$45k–$121k after Steam's cut $82k–$186k before the cut
$19.99
284 reviews
Mostly Positive
SportsVR
Holodance
2020
Est. copies
≈ 5k–9k
SteamSpy under 20k
Est. revenue
$29k–$79k after Steam's cut $53k–$121k before the cut
$19.99
215 reviews
Very Positive
RhythmMusic

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