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How many copies did Tetra Dungeon sell?

Estimated copies sold
≈ 1k–2k
$2k–$4k after Steam's cut $3k–$6k before the cut
from 45 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Tetra Dungeon out and predicted the genre from its 8 similar games. Every figure here, including Tetra Dungeon's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 26k–66k
best case 219k (Black Book)
Games like Tetra Dungeon

The middle of these games

≈ 26k–66k copies

≈ $104k–$372k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

5 of your 8 similar games are hits.

Best case: Black Book at ≈ 167k–271k copies, ≈ $1.1M–$3.1M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 882 reviews in their first month; the spread ran 435 to 2k.
The genre you'd be entering
Your set
Your set clusters on Rogue-like (7 of 8) and Dungeon Crawler (6 of 8).
The winners
Winners here lead with Dungeon Crawler + Rogue-lite, priced around $17. The breakout hits carry Inventory Management + Loot + Rogue-lite; a typical game here doesn't.
The era
The games you compared span 2015 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Hadean Tactics
2023
Est. copies
≈ 48k–78k
1.7x vs typical
SteamSpy 100k–200k
Est. revenue
$262k–$706k after Steam's cut $477k–$1.1M before the cut
$19.99
2k reviews
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Roguelike DeckbuilderAuto Battler
SanctuaryRPG: Black Edition
2015
Est. copies
≈ 77k–126k
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Est. revenue
$170k–$457k after Steam's cut $309k–$703k before the cut
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RPGIndie
Dungeon Rushers
2016
Est. copies
≈ 51k–84k
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Est. revenue
$212k–$570k after Steam's cut $385k–$877k before the cut
$14.99
1k reviews
Mixed
Megaloot
2024
Est. copies
≈ 100k–162k
3.6x vs typical
SteamSpy 200k–500k
Est. revenue
$274k–$735k after Steam's cut $497k–$1.1M before the cut
$9.99
4k reviews
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Inventory ManagementDungeon Crawler
Rogue Fable III
2021
Est. copies
≈ 19k–30k
SteamSpy 50k–100k
Est. revenue
$51k–$137k after Steam's cut $93k–$211k before the cut
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747 reviews
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Traditional RoguelikeRogue-like
Black Book
2021
Est. copies
≈ 167k–271k
6.1x vs typical
SteamSpy 200k–500k
Est. revenue
$1.1M–$3.1M after Steam's cut $2.1M–$4.7M before the cut
$24.99
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Very Positive
Card BattlerTurn-Based Tactics
Legendary Creatures 2
2023
Est. copies
≈ 24k–39k
SteamSpy 200k–500k
Est. revenue
$40k–$106k after Steam's cut $72k–$164k before the cut
$5.99
969 reviews
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ExplorationAuto Battler
Poker Quest: Swords and Spades
2022
Est. copies
≈ 18k–29k
SteamSpy under 20k
Est. revenue
$74k–$199k after Steam's cut $134k–$306k before the cut
$14.99
723 reviews
Very Positive

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