Sign in
wishvane

How many copies did Megaloot sell?

Estimated copies sold
≈ 100k–162k
$274k–$735k after Steam's cut $497k–$1.1M before the cut
from 4k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Megaloot out and predicted the genre from its 8 similar games. Every figure here, including Megaloot's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 95k–243k
best case 20.7M (Path of Exile)
Games like Megaloot

The middle of these games

≈ 95k–243k copies

≈ $290k–$879k after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Path of Exile at ≈ 15.8M–25.6M copies. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 5k reviews in their first month; the spread ran 180 to 102k.
The genre you'd be entering
Your set
Your set clusters on Dungeon Crawler (6 of 8) and Action RPG (4 of 8).
The winners
Winners here lead with Dark Fantasy + Action RPG, priced around $30. The breakout hits carry Dark Fantasy + Hack and Slash + MMORPG; a typical game here doesn't.
The era
The games you compared span 2013 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Slice & Dice
2024
Est. copies
≈ 64k–103k
SteamSpy 200k–500k
Est. revenue
$157k–$422k after Steam's cut $286k–$650k before the cut
$8.99
3k reviews
Overwhelmingly Positive
Turn-Based StrategyRogue-like
Backpack Hero
2023
Est. copies
≈ 211k–342k
2.8x vs typical
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before the cut
$19.99
8k reviews
Very Positive
Replay ValueTurn-Based
Path of Exile
2013
Est. copies
≈ 15.8M–25.6M
82x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
250k reviews
Very Positive
Free to PlayDark Fantasy
Path of Exile 2
2024
Est. copies
≈ 5.6M–9.1M
73x vs typical
SteamSpy 20M–50M
Est. revenue
$45.9M–$123.5M after Steam's cut $83.5M–$190.0M before the cut
$29.99
225k reviews
Mostly Positive
Action RPGHack and Slash
Stoneshard: Prologue
2018
Est. copies
≈ 108k–176k
SteamSpy 200k–500k
Est. revenue
Free
Free
4k reviews
Very Positive
RPGAdventure
Sword of the Stars: The Pit
2013
Est. copies
≈ 98k–160k
SteamSpy 200k–500k
Est. revenue
$270k–$725k after Steam's cut $491k–$1.1M before the cut
$9.99
2k reviews
Very Positive
Mini Healer
2020
Est. copies
≈ 57k–93k
SteamSpy 200k–500k
Est. revenue
$125k–$337k after Steam's cut $228k–$519k before the cut
$7.99
2k reviews
Very Positive
Party-Based RPGLoot
FlyKnight
2025
Est. copies
≈ 289k–470k
3.8x vs typical
SteamSpy 200k–500k
Est. revenue
$476k–$1.3M after Steam's cut $866k–$2.0M before the cut
$5.99
12k reviews
Overwhelmingly Positive
Dungeon CrawlerFirst-Person

Sizing up your own game? See what its genre can realistically do before you build it.