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How many copies did The Bathhouse | 地獄銭湯 Restored Edition sell?

Estimated copies sold
≈ 34k–55k
$74k–$198k after Steam's cut $134k–$305k before the cut
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Bathhouse | 地獄銭湯 Restored Edition out and predicted the genre from its 8 similar games. Every figure here, including The Bathhouse | 地獄銭湯 Restored Edition's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 611k–2.1M
best case 4.4M (House Flipper)
Games like The Bathhouse | 地獄銭湯 Restored Edition

The middle of these games

≈ 611k–2.1M copies

≈ $807k–$21.9M after Steam's cut

from ~23k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: House Flipper at ≈ 3.4M–5.5M copies, ≈ $23.3M–$62.6M after Steam's cut.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 693 to 8k.
The genre you'd be entering
Your set
Your set clusters on Immersive Sim (6 of 8) and Simulation (3 of 8).
The winners
Winners here lead with Simulation + Design & Illustration, priced around $25.
The era
The games you compared span 2017 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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