Sign in
wishvane

How many copies did Coin Push RPG sell?

Estimated copies sold
≈ 19k–31k
$52k–$139k after Steam's cut $94k–$214k before the cut
from 760 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Coin Push RPG out and predicted the genre from its 8 similar games. Every figure here, including Coin Push RPG's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2k–25k
best case 34k (Stuck In Time)
Games like Coin Push RPG

The middle of these games

≈ 2k–25k copies

≈ $4k–$98k after Steam's cut

from ~387 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: Stuck In Time at ≈ 26k–43k copies, ≈ $58k–$155k after Steam's cut.

What it took to get here
About half the games that made it here had over 52 reviews in their first month; the spread ran 1 to 387.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Exploration (8 of 8) and Idler (8 of 8).
The winners
Winners here lead with Idler + Exploration, priced around $8.
The era
Only 3 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

懒人修仙传2
2022
Est. copies
≈ 22k–36k
2.3x vs typical
SteamSpy 100k–200k
Est. revenue
$48k–$130k after Steam's cut $88k–$201k before the cut
$7.99
890 reviews
Mostly Positive
IdlerExploration
Pet Lands
2024
Est. copies
≈ 18k–29k
1.9x vs typical
SteamSpy under 20k
Est. revenue
$74k–$200k after Steam's cut $135k–$308k before the cut
$14.99
728 reviews
Mostly Negative
ClickerCreature Collector
Stuck In Time
2021
Est. copies
≈ 26k–43k
2.7x vs typical
SteamSpy 200k–500k
Est. revenue
$58k–$155k after Steam's cut $105k–$238k before the cut
$7.99
1k reviews
Very Positive
IdlerAdventure
Space Travel Idle
2020
Est. copies
≈ 13k–22k
SteamSpy under 20k
Est. revenue
Free
Free
539 reviews
Mixed
Early AccessCard Battler
Universe Horizon
2025
Est. copies
≈ 6k–9k
SteamSpy under 20k
Est. revenue
$5k–$13k after Steam's cut $9k–$20k before the cut
$2.99
235 reviews
Very Positive
IdlerClicker
迷途
2020
Est. copies
≈ 719–1k
SteamSpy under 20k
Est. revenue
$2k–$5k after Steam's cut $4k–$8k before the cut
$9.99
29 reviews
Mixed
DrivingAdventure
Dragons On Desktop
2022
Est. copies
≈ 521–846
SteamSpy under 20k
Est. revenue
$142–$381 after Steam's cut $258–$586 before the cut
$0.99
21 reviews
Positive
CasualSimulation
The Candle
2025
Est. copies
≈ 2k–3k
SteamSpy under 20k
Est. revenue
$3k–$8k after Steam's cut $5k–$12k before the cut
$4.99
82 reviews
Very Positive
ExplorationTime Management

Sizing up your own game? See what its genre can realistically do before you build it.