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How many copies did BONLE sell?

Too new to estimate
Games in its genre land ≈ 1.1M–2.0M That is what its genre does, not a prediction for this game.
No reviews yet, so there is nothing to estimate from. That is not the same as selling nothing.
Does this actually work?

We left BONLE out and predicted the genre from its 8 similar games. Every figure here, including BONLE's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.1M–2.0M
best case 4.4M (House Flipper)
Games like BONLE

The middle of these games

≈ 1.1M–2.0M copies

≈ $5.9M–$7.8M after Steam's cut

from ~27k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: House Flipper at ≈ 3.4M–5.5M copies, ≈ $23.3M–$62.6M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Simulation (6 of 8) and Puzzle (3 of 8).
The winners
Winners here lead with Simulation + Design & Illustration, priced around $25. The breakout hits carry Design & Illustration + Building + Relaxing; a typical game here doesn't.
The era
The games you compared span 2014 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

House Flipper
2018
Est. copies
≈ 3.4M–5.5M
4.1x vs typical
SteamSpy 2M–5M
Est. revenue
$23.3M–$62.6M after Steam's cut $42.3M–$96.3M before the cut
$24.99
111k reviews
Very Positive
SimulationDesign & Illustration
Cell to Singularity - Evolution Never Ends
2021
Est. copies
≈ 693k–1.1M
SteamSpy 1M–2M
Est. revenue
Free
Free
28k reviews
Very Positive
ClickerFree to Play
HuniePop
2015
Est. copies
≈ 1.5M–2.5M
SteamSpy 1M–2M
Est. revenue
$4.2M–$11.4M after Steam's cut $7.7M–$17.6M before the cut
$9.99
32k reviews
Overwhelmingly Positive
NudityMature
Hacknet
2015
Est. copies
≈ 1.3M–2.1M
SteamSpy 2M–5M
Est. revenue
$3.5M–$9.4M after Steam's cut $6.4M–$14.5M before the cut
$9.99
26k reviews
Very Positive
HackingSimulation
Chinese Parents
2018
Est. copies
≈ 821k–1.3M
SteamSpy 1M–2M
Est. revenue
$2.3M–$6.1M after Steam's cut $4.1M–$9.3M before the cut
$9.99
27k reviews
Very Positive
World of Guns: Gun Disassembly
2014
Est. copies
≈ 1.1M–1.8M
too small to compare
SteamSpy 2M–5M
Est. revenue
Free
Free
20k reviews
Very Positive
Free to PlaySimulation
NEKOPARA Vol. 1
2014
Est. copies
≈ 1.5M–2.5M
SteamSpy 500k–1M
Est. revenue
$4.2M–$11.3M after Steam's cut $7.7M–$17.5M before the cut
$9.99
27k reviews
Overwhelmingly Positive
HentaiAnime
Poly Bridge
2016
Est. copies
≈ 786k–1.3M
too small to compare
SteamSpy 500k–1M
Est. revenue
$2.2M–$5.8M after Steam's cut $3.9M–$8.9M before the cut
$9.99
19k reviews
Very Positive
BuildingSimulation

Sizing up your own game? See what its genre can realistically do before you build it.