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How many copies did White Bridge sell?

Estimated copies sold
≈ 942–2k
$5k–$14k after Steam's cut $9k–$21k before the cut
from 38 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left White Bridge out and predicted the genre from its 8 similar games. Every figure here, including White Bridge's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 31k–37k
best case 591k (SCARLET NEXUS)
Games like White Bridge

The middle of these games

≈ 31k–37k copies

≈ $41k after Steam's cut

from ~1k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

3 of your 8 similar games are hits.

Best case: SCARLET NEXUS at ≈ 450k–731k copies, ≈ $7.4M–$20.0M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 112 reviews in their first month; the spread ran 23 to 5k.
The genre you'd be entering
Your set
Your set clusters on Action-Adventure (6 of 8) and Action RPG (4 of 8).
The winners
Winners here lead with Anime + JRPG, priced around $60. The breakout hits carry Anime + JRPG + Sci-fi; a typical game here doesn't.
The era
The games you compared span 2016 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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