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How many copies did Stonerill sell?

Estimated copies sold
≈ 174–282
$10k–$26k after Steam's cut $17k–$39k before the cut
from 7 reviews (7 user reviews)
Thin evidence: 7 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Stonerill out and predicted the genre from its 8 similar games. Every figure here, including Stonerill's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 28k–1.0M
best case 1.2M (Against the Storm)
Games like Stonerill

The middle of these games

≈ 28k–1.0M copies

≈ $137k–$12.4M after Steam's cut

from ~13k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: Against the Storm at ≈ 926k–1.5M copies, ≈ $7.6M–$20.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 956 reviews in their first month; the spread ran 18 to 19k.
The genre you'd be entering
Your set
Your set clusters on Simulation (8 of 8) and Colony Sim (3 of 8).
The winners
Winners here lead with City Builder + Simulation, priced around $30.
The era
Only 1 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Against the Storm
2023
Est. copies
≈ 926k–1.5M
2.8x vs typical
SteamSpy 500k–1M
Est. revenue
$7.6M–$20.5M after Steam's cut $13.9M–$31.6M before the cut
$29.99
37k reviews
Very Positive
StrategyCity Builder
Dwarf Fortress
2022
Est. copies
≈ 780k–1.3M
2.3x vs typical
SteamSpy 2M–5M
Est. revenue
$6.4M–$17.3M after Steam's cut $11.7M–$26.6M before the cut
$29.99
31k reviews
Very Positive
DwarfColony Sim
Dead Signal
2023
Est. copies
≈ 27k–44k
SteamSpy 50k–100k
Est. revenue
$97k–$262k after Steam's cut $177k–$402k before the cut
$12.99
1k reviews
Very Positive
Mini Crafty
2021
Est. copies
≈ 868–1k
SteamSpy 20k–50k
Est. revenue
$1k–$3k after Steam's cut $2k–$5k before the cut
$4.99
35 reviews
Mixed
SimulationCasual
Mini Motorways
2021
Est. copies
≈ 604k–981k
1.8x vs typical
SteamSpy 500k–1M
Est. revenue
$1.7M–$4.5M after Steam's cut $3.0M–$6.9M before the cut
$9.99
24k reviews
Overwhelmingly Positive
StrategySimulation
Cards of the Dead
2021
Est. copies
≈ 3k–4k
SteamSpy under 20k
Est. revenue
$6k–$15k after Steam's cut $10k–$24k before the cut
$7.99
105 reviews
Mostly Positive
ControllerAction
Lost But Found
2024
Est. copies
≈ 64k–104k
SteamSpy 50k–100k
Est. revenue
$123k–$330k after Steam's cut $223k–$508k before the cut
$6.99
3k reviews
Mostly Positive
SimulationCasual
Imperator: Rome
2019
Est. copies
≈ 774k–1.3M
2.0x vs typical
SteamSpy 1M–2M
Est. revenue
$8.5M–$22.9M after Steam's cut $15.5M–$35.2M before the cut
$39.99
27k reviews
Mixed
StrategyGrand Strategy

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