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How many copies did Double Barrel Desperado sell?

Estimated copies sold
≈ 74–121
$61–$164 after Steam's cut $111–$253 before the cut
from 3 reviews (3 user reviews)
Thin evidence: 3 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Double Barrel Desperado out and predicted the genre from its 8 similar games. Every figure here, including Double Barrel Desperado's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 229k–535k
best case 8.2M (Slay the Spire)
Games like Double Barrel Desperado

The middle of these games

≈ 229k–535k copies

≈ $1.6M–$4.2M after Steam's cut

from ~11k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Slay the Spire at ≈ 6.3M–10.2M copies, ≈ $43.1M–$116.0M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 5k reviews in their first month; the spread ran 2k to 21k.
The genre you'd be entering
Your set
Your set clusters on Card Game (6 of 8) and Deckbuilding (6 of 8).
The winners
Winners here lead with Card Game + Roguelike Deckbuilder, priced around $20. The breakout hits carry Rogue-like + Pixel Graphics + Replay Value; a typical game here doesn't.
The era
The games you compared span 2018 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Balatro
2024
Est. copies
≈ 4.9M–8.0M
19x vs typical
SteamSpy 2M–5M
Est. revenue
$20.2M–$54.4M after Steam's cut $36.8M–$83.7M before the cut
$14.99
198k reviews
Overwhelmingly Positive
Slay the Spire
2019
Est. copies
≈ 6.3M–10.2M
21x vs typical
SteamSpy 5M–10M
Est. revenue
$43.1M–$116.0M after Steam's cut $78.4M–$178.5M before the cut
$24.99
218k reviews
Overwhelmingly Positive
Cultist Simulator
2018
Est. copies
≈ 430k–698k
SteamSpy 500k–1M
Est. revenue
$2.4M–$6.4M after Steam's cut $4.3M–$9.8M before the cut
$19.99
14k reviews
Mostly Positive
SimulationChoices Matter
Dicey Dungeons
2019
Est. copies
≈ 340k–553k
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.8M after Steam's cut $2.5M–$5.8M before the cut
$14.99
12k reviews
Very Positive
Roguelike DeckbuilderCard Battler
Ratropolis
2020
Est. copies
≈ 137k–222k
SteamSpy 200k–500k
Est. revenue
$676k–$1.8M after Steam's cut $1.2M–$2.8M before the cut
$17.99
6k reviews
Very Positive
Meme Mayhem
2024
Est. copies
≈ 125k–203k
SteamSpy 200k–500k
Est. revenue
$585k–$1.6M after Steam's cut $1.1M–$2.4M before the cut
$16.99
5k reviews
Mostly Positive
9 Kings
2025
Est. copies
≈ 570k–926k
2.2x vs typical
SteamSpy 200k–500k
Est. revenue
$3.1M–$8.4M after Steam's cut $5.7M–$13.0M before the cut
$19.99
23k reviews
Very Positive
StrategyRogue-like
Book of Demons
2018
Est. copies
≈ 287k–467k
SteamSpy 500k–1M
Est. revenue
$2.0M–$5.3M after Steam's cut $3.6M–$8.2M before the cut
$24.99
9k reviews
Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.