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How many copies did Book of Demons sell?

Estimated copies sold
≈ 287k–467k
$2.0M–$5.3M after Steam's cut $3.6M–$8.2M before the cut
from 9k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Book of Demons out and predicted the genre from its 8 similar games. Every figure here, including Book of Demons's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 194k–473k
best case 10.0M (Hades)
Games like Book of Demons

The middle of these games

≈ 194k–473k copies

≈ $1.8M–$4.2M after Steam's cut

from ~6k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: Hades at ≈ 7.6M–12.4M copies, ≈ $52.5M–$141.0M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 22k reviews in their first month; the spread ran 12 to 102k.
The genre you'd be entering
Your set
Your set clusters on Rogue-like (5 of 8) and Roguelike Deckbuilder (5 of 8).
The winners
Winners here lead with Action Roguelike + Rogue-lite, priced around $25. The breakout hits carry Hack and Slash + Action RPG + MMORPG; a typical game here doesn't.
The era
The games you compared span 2013 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Hades
2020
Est. copies
≈ 7.6M–12.4M
53x vs typical
SteamSpy 5M–10M
Est. revenue
$52.5M–$141.0M after Steam's cut $95.4M–$217.0M before the cut
$24.99
308k reviews
Overwhelmingly Positive
Action RoguelikeRogue-lite
Path of Exile 2
2024
Est. copies
≈ 5.6M–9.1M
39x vs typical
SteamSpy 20M–50M
Est. revenue
$45.9M–$123.5M after Steam's cut $83.5M–$190.0M before the cut
$29.99
225k reviews
Mostly Positive
Action RPGHack and Slash
Path of Exile
2013
Est. copies
≈ 15.8M–25.6M
43x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
250k reviews
Very Positive
Free to PlayDark Fantasy
Slay the Spire
2019
Est. copies
≈ 6.3M–10.2M
37x vs typical
SteamSpy 5M–10M
Est. revenue
$43.1M–$116.0M after Steam's cut $78.4M–$178.5M before the cut
$24.99
218k reviews
Overwhelmingly Positive
School of Magic: Deck and Slash Prologue
2020
Est. copies
≈ 1k–2k
too small to compare
SteamSpy under 20k
Est. revenue
Free
Free
41 reviews
Positive
Roguelike DeckbuilderHack and Slash
Hand of Fate 2
2017
Est. copies
≈ 200k–325k
SteamSpy 200k–500k
Est. revenue
$1.7M–$4.4M after Steam's cut $3.0M–$6.8M before the cut
$29.99
6k reviews
Very Positive
Hand of Fate
2015
Est. copies
≈ 521k–847k
1.8x vs typical
SteamSpy 500k–1M
Est. revenue
$2.9M–$7.7M after Steam's cut $5.2M–$11.9M before the cut
$19.99
11k reviews
Very Positive
Dice & Fold
2024
Est. copies
≈ 96k–156k
SteamSpy 100k–200k
Est. revenue
$344k–$925k after Steam's cut $625k–$1.4M before the cut
$12.99
4k reviews
Very Positive
Card BattlerDungeon Crawler

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