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How many copies did Sleepy Heroes sell?

Estimated copies sold
≈ 149–242
$205–$549 after Steam's cut $372–$845 before the cut
from 6 reviews (6 user reviews)
Thin evidence: 6 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Sleepy Heroes out and predicted the genre from its 8 similar games. Every figure here, including Sleepy Heroes's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 287k–446k
best case 8.2M (Slay the Spire)
Games like Sleepy Heroes

The middle of these games

≈ 287k–446k copies

≈ $2.2M–$3.7M after Steam's cut

from ~11k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Slay the Spire at ≈ 6.3M–10.2M copies, ≈ $43.1M–$116.0M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 6k reviews in their first month; the spread ran 2k to 21k.
The genre you'd be entering
Your set
Your set clusters on Deckbuilding (8 of 8) and Card Game (7 of 8).
The winners
Winners here lead with Card Game + Deckbuilding, priced around $20. The breakout hits carry Singleplayer; a typical game here doesn't.
The era
Only 1 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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18x vs typical
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Wildfrost
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Card BattlerDifficult
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2021
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≈ 3.7M–6.0M
13x vs typical
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Card BattlerCard Game
Dicey Dungeons
2019
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≈ 340k–553k
SteamSpy 200k–500k
Est. revenue
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Monster Train
2020
Est. copies
≈ 569k–924k
2.1x vs typical
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2019
Est. copies
≈ 316k–514k
SteamSpy 500k–1M
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Slay the Spire
2019
Est. copies
≈ 6.3M–10.2M
20x vs typical
SteamSpy 5M–10M
Est. revenue
$43.1M–$116.0M after Steam's cut $78.4M–$178.5M before the cut
$24.99
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Tainted Grail: Conquest
2021
Est. copies
≈ 207k–337k
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$19.99
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DeckbuildingCard Game

Sizing up your own game? See what its genre can realistically do before you build it.