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How many copies did A Story About Birds sell?

Estimated copies sold
≈ 546–887
$749–$2k after Steam's cut $1k–$3k before the cut
from 22 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left A Story About Birds out and predicted the genre from its 8 similar games. Every figure here, including A Story About Birds's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 74k–129k
best case 431k (WolfQuest: Anniversary Edition)
Games like A Story About Birds

The middle of these games

≈ 74k–129k copies

≈ $571k–$974k after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: WolfQuest: Anniversary Edition at ≈ 328k–534k copies, ≈ $2.7M–$7.3M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 454 to 11k.
The genre you'd be entering
Your set
Your set clusters on Exploration (7 of 8) and Simulation (6 of 8).
The winners
Winners here lead with Life Sim, priced around $30. The breakout hits carry Strategy + Building + City Builder; a typical game here doesn't.
The era
The games you compared span 2013 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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Est. copies
≈ 326k–530k
4.3x vs typical
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AdventureSurvival
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SingleplayerAdventure
No Place Like Home
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Farming SimCrafting
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≈ 54k–88k
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Life SimRelaxing
Summon
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≈ 88k–143k
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SimulationMemes
WolfQuest: Classic
2025
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≈ 41k–67k
SteamSpy 20k–50k
Est. revenue
$341k–$918k after Steam's cut $621k–$1.4M before the cut
$29.99
2k reviews
Very Positive
WolfQuest: Anniversary Edition
2025
Est. copies
≈ 328k–534k
4.3x vs typical
SteamSpy 200k–500k
Est. revenue
$2.7M–$7.3M after Steam's cut $4.9M–$11.2M before the cut
$29.99
13k reviews
Overwhelmingly Positive
Early AccessLife Sim

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