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How many copies did Baratrum sell?

Estimated copies sold
≈ 50–81
$55–$147 after Steam's cut $100–$226 before the cut
from 2 reviews (2 user reviews)
Thin evidence: 2 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Baratrum out and predicted the genre from its 8 similar games. Every figure here, including Baratrum's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 14k–27k
best case 114k (Killsquad)
Games like Baratrum

The middle of these games

≈ 14k–27k copies

≈ $63k–$95k after Steam's cut

from ~603 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

2 of your 8 similar games are hits.

Best case: Killsquad at ≈ 87k–141k copies, ≈ $714k–$1.9M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 543 reviews in their first month; the spread ran 175 to 3k.
The genre you'd be entering
Your set
Your set clusters on Dungeon Crawler (6 of 8) and Top-Down Shooter (6 of 8).
The winners
Winners here lead with Hack and Slash + Top-Down Shooter, priced around $30. The breakout hits carry Hack and Slash + Co-op + Loot; a typical game here doesn't.
The era
The games you compared span 2017 to 2026, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Soundfall
2022
Est. copies
≈ 29k–47k
1.9x vs typical
SteamSpy 20k–50k
Est. revenue
$236k–$636k after Steam's cut $430k–$978k before the cut
$29.99
1k reviews
Mostly Positive
RhythmMultiplayer
Ocean Keeper: Dome Survival
2025
Est. copies
≈ 22k–36k
SteamSpy 50k–100k
Est. revenue
$61k–$164k after Steam's cut $111k–$253k before the cut
$9.99
898 reviews
Mostly Positive
Action RoguelikeTop-Down Shooter
ATOMINE
2017
Est. copies
≈ 12k–20k
SteamSpy under 20k
Est. revenue
$34k–$92k after Steam's cut $62k–$141k before the cut
$9.99
361 reviews
Mostly Positive
Action RoguelikeBullet Hell
Killsquad
2021
Est. copies
≈ 87k–141k
5.8x vs typical
SteamSpy 200k–500k
Est. revenue
$714k–$1.9M after Steam's cut $1.3M–$3.0M before the cut
$29.99
3k reviews
Mostly Positive
ActionHack and Slash
Mega City Force
2023
Est. copies
≈ 8k–13k
SteamSpy 20k–50k
Est. revenue
$34k–$91k after Steam's cut $62k–$140k before the cut
$14.99
332 reviews
Mostly Positive
ActionRogue-like
Survivors of the Dawn
2023
Est. copies
≈ 19k–31k
SteamSpy 50k–100k
Est. revenue
$42k–$112k after Steam's cut $76k–$172k before the cut
$7.99
765 reviews
Mostly Positive
Early AccessAction Roguelike
Wally and the FANTASTIC PREDATORS
2019
Est. copies
≈ 7k–11k
SteamSpy under 20k
Est. revenue
$27k–$72k after Steam's cut $49k–$111k before the cut
$14.99
227 reviews
Very Positive
Dungeon CrawlerTop-Down Shooter
DunHero
2026
Est. copies
≈ 15k–24k
SteamSpy 20k–50k
Est. revenue
$37k–$99k after Steam's cut $67k–$153k before the cut
$8.99
603 reviews
Very Positive
Early AccessAction Roguelike

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