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How many copies did STAR WARS™ Empire at War - Gold Pack sell?

Estimated copies sold
≈ 2.7M–4.4M
$15.0M–$40.2M after Steam's cut $27.2M–$61.9M before the cut
from 43k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left STAR WARS™ Empire at War - Gold Pack out and predicted the genre from its 8 similar games. Every figure here, including STAR WARS™ Empire at War - Gold Pack's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 613k–1.1M
best case 10.8M (Stellaris)
Games like STAR WARS™ Empire at War - Gold Pack

The middle of these games

≈ 613k–1.1M copies

≈ $8.8M–$11.9M after Steam's cut

from ~19k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Stellaris at ≈ 8.2M–13.3M copies, ≈ $112.6M–$302.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 12k reviews in their first month; the spread ran 6k to 26k.
The genre you'd be entering
Your set
Your set clusters on Simulation (6 of 8) and Space (6 of 8).
The winners
Winners here lead with Simulation + Space, priced around $20. The breakout hits carry Open World + Exploration; a typical game here doesn't.
The era
The games you compared span 2008 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

SPORE™
2008
Est. copies
≈ 4.6M–7.5M
3.9x vs typical
SteamSpy 2M–5M
Est. revenue
$25.2M–$67.8M after Steam's cut $45.8M–$104.3M before the cut
$19.99
73k reviews
Very Positive
God GameOpen World
Stellaris
2016
Est. copies
≈ 8.2M–13.3M
10x vs typical
SteamSpy 2M–5M
Est. revenue
$112.6M–$302.8M after Steam's cut $204.7M–$465.8M before the cut
$49.99
197k reviews
Very Positive
Surviving Mars
2018
Est. copies
≈ 873k–1.4M
1.5x vs typical
SteamSpy 2M–5M
Est. revenue
Free
Free
29k reviews
Mostly Positive
ENDLESS Space™ 2
2017
Est. copies
≈ 793k–1.3M
SteamSpy 1M–2M
Est. revenue
$8.7M–$23.5M after Steam's cut $15.9M–$36.1M before the cut
$39.99
23k reviews
Very Positive
StrategySpace
Sins of a Solar Empire®: Rebellion
2012
Est. copies
≈ 1.0M–1.7M
SteamSpy 2M–5M
Est. revenue
$5.7M–$15.3M after Steam's cut $10.3M–$23.5M before the cut
$19.99
16k reviews
Very Positive
ManagementDiplomacy
Aliens: Dark Descent
2023
Est. copies
≈ 463k–753k
SteamSpy 500k–1M
Est. revenue
$5.1M–$13.7M after Steam's cut $9.3M–$21.1M before the cut
$39.99
19k reviews
Very Positive
StrategyAction
Dyson Sphere Program
2021
Est. copies
≈ 2.3M–3.7M
4.9x vs typical
SteamSpy 2M–5M
Est. revenue
$12.5M–$33.6M after Steam's cut $22.7M–$51.6M before the cut
$19.99
92k reviews
Overwhelmingly Positive
AutomationSpace
Empires of the Undergrowth
2024
Est. copies
≈ 467k–759k
SteamSpy 500k–1M
Est. revenue
$3.9M–$10.4M after Steam's cut $7.0M–$15.9M before the cut
$29.99
19k reviews
Very Positive
StrategySimulation

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