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How many copies did Separium: 12th Elevator sell?

Estimated copies sold
≈ 124–202
$303–$816 after Steam's cut $551–$1k before the cut
from 5 reviews (5 user reviews)
Thin evidence: 5 reviews. That range swings on one or two people, so read it as a hint, not a measurement.

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Separium: 12th Elevator out and predicted the genre from its 8 similar games. Every figure here, including Separium: 12th Elevator's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 320k–832k
best case 2.4M (What Remains of Edith Finch)
Games like Separium: 12th Elevator

The middle of these games

≈ 320k–832k copies

≈ $2.3M–$5.6M after Steam's cut

from ~11k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: What Remains of Edith Finch at ≈ 1.8M–2.9M copies, ≈ $10.0M–$26.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 3k reviews in their first month; the spread ran 761 to 5k.
The genre you'd be entering
Your set
Your set clusters on Walking Simulator (8 of 8) and Exploration (7 of 8).
The winners
Winners here lead with Story Rich + Walking Simulator, priced around $20. The breakout hits carry Mystery + Adventure + Singleplayer; a typical game here doesn't.
The era
The games you compared span 2013 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

THE LONGING
2020
Est. copies
≈ 184k–300k
SteamSpy 200k–500k
Est. revenue
$760k–$2.0M after Steam's cut $1.4M–$3.1M before the cut
$14.99
7k reviews
Very Positive
Point & ClickWalking Simulator
What Remains of Edith Finch
2017
Est. copies
≈ 1.8M–2.9M
4.6x vs typical
SteamSpy 500k–1M
Est. revenue
$10.0M–$26.8M after Steam's cut $18.1M–$41.2M before the cut
$19.99
53k reviews
Overwhelmingly Positive
Story RichAtmospheric
Marie's Room
2018
Est. copies
≈ 204k–331k
SteamSpy 200k–500k
Est. revenue
Free
Free
7k reviews
Very Positive
Free to PlayStory Rich
The Exit 8
2023
Est. copies
≈ 284k–462k
SteamSpy 200k–500k
Est. revenue
$312k–$839k after Steam's cut $567k–$1.3M before the cut
$3.99
11k reviews
Very Positive
Amnesia: A Machine for Pigs
2013
Est. copies
≈ 765k–1.2M
SteamSpy 1M–2M
Est. revenue
$4.2M–$11.3M after Steam's cut $7.7M–$17.4M before the cut
$19.99
12k reviews
Mixed
The Vanishing of Ethan Carter
2014
Est. copies
≈ 503k–817k
SteamSpy 500k–1M
Est. revenue
$2.8M–$7.4M after Steam's cut $5.0M–$11.4M before the cut
$19.99
9k reviews
Very Positive
MysteryAtmospheric
The Beginner's Guide
2015
Est. copies
≈ 1.1M–1.9M
2.0x vs typical
SteamSpy 500k–1M
Est. revenue
$3.2M–$8.5M after Steam's cut $5.7M–$13.0M before the cut
$9.99
23k reviews
Very Positive
The Talos Principle 2
2023
Est. copies
≈ 331k–538k
SteamSpy 200k–500k
Est. revenue
$2.7M–$7.3M after Steam's cut $5.0M–$11.3M before the cut
$29.99
13k reviews
Very Positive

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