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wishvane

How many copies did Squirreltopia sell?

Estimated copies sold
≈ 14k–22k
$19k–$51k after Steam's cut $34k–$78k before the cut
from 282 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Squirreltopia out and predicted the genre from its 8 similar games. Every figure here, including Squirreltopia's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 308k–632k
best case 5.8M (Celeste)
Games like Squirreltopia

The middle of these games

≈ 308k–632k copies

≈ $899k–$1.4M after Steam's cut

from ~10k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: Celeste at ≈ 4.4M–7.2M copies, ≈ $24.5M–$65.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 7k reviews in their first month; the spread ran 1k to 14k.
The genre you'd be entering
Your set
Your set clusters on 2D Platformer (7 of 8) and Platformer (6 of 8).
The winners
Winners here lead with Precision Platformer + Platformer, priced around $17. The breakout hits carry Action-Adventure; a typical game here doesn't.
The era
The games you compared span 2010 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Celeste
2018
Est. copies
≈ 4.4M–7.2M
15x vs typical
SteamSpy 2M–5M
Est. revenue
$24.5M–$65.8M after Steam's cut $44.5M–$101.2M before the cut
$19.99
146k reviews
Overwhelmingly Positive
BlazBlue Entropy Effect
2024
Est. copies
≈ 898k–1.5M
3.8x vs typical
SteamSpy 500k–1M
Est. revenue
$4.9M–$13.3M after Steam's cut $9.0M–$20.4M before the cut
$19.99
36k reviews
Very Positive
Action RoguelikeAction-Adventure
SANABI
2023
Est. copies
≈ 1.1M–1.8M
4.7x vs typical
SteamSpy 500k–1M
Est. revenue
$4.6M–$12.3M after Steam's cut $8.3M–$19.0M before the cut
$14.99
45k reviews
Overwhelmingly Positive
Pixel GraphicsStory Rich
Super Meat Boy
2010
Est. copies
≈ 2.5M–4.0M
4.1x vs typical
SteamSpy 2M–5M
Est. revenue
$10.2M–$27.4M after Steam's cut $18.5M–$42.1M before the cut
$14.99
39k reviews
Very Positive
VVVVVV
2010
Est. copies
≈ 666k–1.1M
SteamSpy 500k–1M
Est. revenue
$914k–$2.5M after Steam's cut $1.7M–$3.8M before the cut
$4.99
11k reviews
Overwhelmingly Positive
Pixel GraphicsPrecision Platformer
I Wanna Maker
2023
Est. copies
≈ 127k–206k
SteamSpy 500k–1M
Est. revenue
Free
Free
5k reviews
Overwhelmingly Positive
Precision PlatformerLevel Editor
Deepest Sword
2021
Est. copies
≈ 270k–440k
SteamSpy 500k–1M
Est. revenue
Free
Free
11k reviews
Very Positive
Pixel Graphics2D Platformer
Downwell
2015
Est. copies
≈ 420k–683k
SteamSpy 200k–500k
Est. revenue
$346k–$929k after Steam's cut $628k–$1.4M before the cut
$2.99
9k reviews
Overwhelmingly Positive
Precision PlatformerAction Roguelike

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