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How many copies did T1WRE3: NONAME sell?

Estimated copies sold
≈ 645–1k
$530–$1k after Steam's cut $964–$2k before the cut
from 26 reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left T1WRE3: NONAME out and predicted the genre from its 8 similar games. Every figure here, including T1WRE3: NONAME's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 209k–386k
best case 664k (Indiana Jones and the Great Circle)
Games like T1WRE3: NONAME

The middle of these games

≈ 209k–386k copies

≈ $935k–$2.2M after Steam's cut

from ~8k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Indiana Jones and the Great Circle at ≈ 506k–823k copies, ≈ $9.7M–$26.2M after Steam's cut.

What it took to get here
About half the games that made it here had over 3k reviews in their first month; the spread ran 1k to 9k.
The genre you'd be entering
Your set
Your set clusters on Puzzle (6 of 8) and Mystery (4 of 8).
The winners
Winners here lead with Action-Adventure + First-Person, priced around $70.
The era
The games you compared span 2016 to 2024, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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