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How many copies did Total War: NAPOLEON – Definitive Edition sell?

Estimated copies sold
≈ 1.7M–2.8M
$12.0M–$32.2M after Steam's cut $21.7M–$49.5M before the cut
from 28k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Total War: NAPOLEON – Definitive Edition out and predicted the genre from its 8 similar games. Every figure here, including Total War: NAPOLEON – Definitive Edition's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 5.8M–18.2M
best case 20.6M (Sid Meier’s Civilization® VI)
Games like Total War: NAPOLEON – Definitive Edition

The middle of these games

≈ 5.8M–18.2M copies

≈ $129.7M–$307.7M after Steam's cut

from ~140k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Sid Meier’s Civilization® VI at ≈ 15.7M–25.6M copies, ≈ $259.5M–$697.7M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Historical (8 of 8) and Grand Strategy (7 of 8).
The winners
Winners here lead with Turn-Based Strategy + Historical, priced around $60.
The era
The games you compared span 2010 to 2020, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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