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How many copies did Doodle Empires sell?

Estimated copies sold
≈ 31k–51k
$60k–$161k after Steam's cut $109k–$248k before the cut
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Doodle Empires out and predicted the genre from its 8 similar games. Every figure here, including Doodle Empires's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 458k–1.9M
best case 11.4M (Europa Universalis IV)
Games like Doodle Empires

The middle of these games

≈ 458k–1.9M copies

≈ $3.9M–$24.6M after Steam's cut

from ~23k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Europa Universalis IV at ≈ 8.7M–14.1M copies, ≈ $119.2M–$320.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 9k reviews in their first month; the spread ran 333 to 35k.
The genre you'd be entering
Your set
Your set clusters on Simulation (8 of 8) and Grand Strategy (7 of 8).
The winners
Winners here lead with Grand Strategy + Historical, priced around $50.
The era
The games you compared span 2009 to 2026, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Ages of Conflict: World War Simulator
2023
Est. copies
≈ 223k–362k
SteamSpy 200k–500k
Est. revenue
$428k–$1.2M after Steam's cut $778k–$1.8M before the cut
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IdlerSimulation
Imperator: Rome
2019
Est. copies
≈ 774k–1.3M
SteamSpy 1M–2M
Est. revenue
$8.5M–$22.9M after Steam's cut $15.5M–$35.2M before the cut
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StrategyGrand Strategy
Sid Meier's Civilization VII
2025
Est. copies
≈ 1.4M–2.4M
2.5x vs typical
SteamSpy 1M–2M
Est. revenue
$27.9M–$75.0M after Steam's cut $50.7M–$115.4M before the cut
$69.99
58k reviews
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Grand StrategyHistorical
Europa Universalis IV
2013
Est. copies
≈ 8.7M–14.1M
5.9x vs typical
SteamSpy 5M–10M
Est. revenue
$119.2M–$320.5M after Steam's cut $216.8M–$493.1M before the cut
$49.99
137k reviews
Very Positive
Grand StrategyStrategy
Terra Invicta
2026
Est. copies
≈ 243k–395k
SteamSpy 200k–500k
Est. revenue
$2.7M–$7.2M after Steam's cut $4.9M–$11.1M before the cut
$39.99
10k reviews
Very Positive
StrategySimulation
Victoria II
2010
Est. copies
≈ 1.3M–2.1M
SteamSpy 1M–2M
Est. revenue
$6.9M–$18.7M after Steam's cut $12.6M–$28.7M before the cut
$19.99
20k reviews
Very Positive
Grand StrategyStrategy
Hearts of Iron III
2009
Est. copies
≈ 384k–624k
SteamSpy 500k–1M
Est. revenue
$1.1M–$2.8M after Steam's cut $1.9M–$4.4M before the cut
$9.99
6k reviews
Mostly Positive
Grand StrategyStrategy
Age of History II
2018
Est. copies
≈ 1.5M–2.5M
2.1x vs typical
SteamSpy 1M–2M
Est. revenue
$2.5M–$6.7M after Steam's cut $4.5M–$10.3M before the cut
$5.99
50k reviews
Very Positive
StrategyHistorical

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