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How many copies did The Universim sell?

Estimated copies sold
≈ 264k–429k
$2.2M–$5.9M after Steam's cut $4.0M–$9.0M before the cut
from 11k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Universim out and predicted the genre from its 8 similar games. Every figure here, including The Universim's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 64k–350k
best case 1.3M (Craft The World)
Games like The Universim

The middle of these games

≈ 64k–350k copies

≈ $398k–$2.3M after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: Craft The World at ≈ 955k–1.6M copies, ≈ $5.0M–$13.4M after Steam's cut.

What it took to get here
About half the games that made it here had over 845 reviews in their first month; the spread ran 784 to 1k.
The genre you'd be entering
Your set
Your set clusters on Colony Sim (7 of 8) and Base-Building (6 of 8).
The winners
Winners here lead with Dwarf + Colony Sim, priced around $19.
The era
The games you compared span 2013 to 2024, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Odd Realm
2024
Est. copies
≈ 25k–41k
SteamSpy 50k–100k
Est. revenue
$139k–$373k after Steam's cut $252k–$574k before the cut
$19.99
1k reviews
Very Positive
Rise to Ruins
2019
Est. copies
≈ 223k–363k
3.5x vs typical
SteamSpy 200k–500k
Est. revenue
$921k–$2.5M after Steam's cut $1.7M–$3.8M before the cut
$14.99
8k reviews
Very Positive
Reus 2
2024
Est. copies
≈ 57k–92k
SteamSpy 50k–100k
Est. revenue
$391k–$1.1M after Steam's cut $711k–$1.6M before the cut
$24.99
2k reviews
Very Positive
God GameColony Sim
Startopia
2013
Est. copies
≈ 61k–100k
SteamSpy 200k–500k
Est. revenue
$118k–$317k after Steam's cut $214k–$488k before the cut
$6.99
971 reviews
Very Positive
Sapiens
2022
Est. copies
≈ 54k–87k
SteamSpy 50k–100k
Est. revenue
$368k–$989k after Steam's cut $669k–$1.5M before the cut
$24.99
2k reviews
Very Positive
Early AccessColony Sim
Ruinarch
2023
Est. copies
≈ 35k–57k
SteamSpy 50k–100k
Est. revenue
$242k–$650k after Steam's cut $439k–$1000k before the cut
$24.99
1k reviews
Mixed
God GameVillain Protagonist
Craft The World
2014
Est. copies
≈ 955k–1.6M
7.7x vs typical
SteamSpy 500k–1M
Est. revenue
$5.0M–$13.4M after Steam's cut $9.1M–$20.6M before the cut
$18.99
17k reviews
Very Positive
DwarfColony Sim
Stonehearth
2018
Est. copies
≈ 397k–646k
5.9x vs typical
SteamSpy 500k–1M
Est. revenue
$2.2M–$5.9M after Steam's cut $4.0M–$9.0M before the cut
$19.99
13k reviews
Mostly Positive

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