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How many copies did Please, Don’t Touch Anything sell?

Estimated copies sold
≈ 273k–443k
$374k–$1.0M after Steam's cut $681k–$1.5M before the cut
from 6k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Please, Don’t Touch Anything out and predicted the genre from its 8 similar games. Every figure here, including Please, Don’t Touch Anything's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 962k–2.0M
best case 6.7M (Papers, Please)
Games like Please, Don’t Touch Anything

The middle of these games

≈ 962k–2.0M copies

≈ $5.1M–$12.2M after Steam's cut

from ~35k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Puzzle (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Papers, Please at ≈ 5.1M–8.3M copies, ≈ $13.9M–$37.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 4k reviews in their first month; the spread ran 54 to 6k.
The genre you'd be entering
Your set
Your set clusters on Puzzle (4 of 8) and Co-op (2 of 8).
The winners
Winners here lead with Political + Simulation, priced around $10.
The era
The games you compared span 2013 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Papers, Please
2013
Est. copies
≈ 5.1M–8.3M
2.3x vs typical
SteamSpy 2M–5M
Est. revenue
$13.9M–$37.5M after Steam's cut $25.4M–$57.7M before the cut
$9.99
80k reviews
Overwhelmingly Positive
IndiePolitical
PICO PARK
2021
Est. copies
≈ 742k–1.2M
SteamSpy 1M–2M
Est. revenue
$1.0M–$2.7M after Steam's cut $1.9M–$4.2M before the cut
$4.99
30k reviews
Very Positive
MultiplayerOnline Co-Op
Unpacking
2021
Est. copies
≈ 1.0M–1.6M
SteamSpy 500k–1M
Est. revenue
$5.5M–$14.9M after Steam's cut $10.1M–$22.9M before the cut
$19.99
41k reviews
Very Positive
RelaxingCute
Baba Is You
2019
Est. copies
≈ 705k–1.1M
SteamSpy 1M–2M
Est. revenue
$2.9M–$7.8M after Steam's cut $5.3M–$12.0M before the cut
$14.99
24k reviews
Overwhelmingly Positive
PuzzleIndie
There Is No Game: Wrong Dimension
2020
Est. copies
≈ 644k–1.0M
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.2M after Steam's cut $4.2M–$9.5M before the cut
$12.99
26k reviews
Overwhelmingly Positive
IndieAdventure
OneShot
2016
Est. copies
≈ 2.7M–4.4M
1.9x vs typical
SteamSpy 1M–2M
Est. revenue
$7.4M–$19.9M after Steam's cut $13.4M–$30.6M before the cut
$9.99
65k reviews
Overwhelmingly Positive
Story RichPixel Graphics
CARRION
2020
Est. copies
≈ 882k–1.4M
SteamSpy 1M–2M
Est. revenue
$4.8M–$13.0M after Steam's cut $8.8M–$20.1M before the cut
$19.99
36k reviews
Very Positive
Villain ProtagonistPixel Graphics
The Escapists 2
2017
Est. copies
≈ 1.2M–1.9M
SteamSpy 2M–5M
Est. revenue
$6.4M–$17.2M after Steam's cut $11.6M–$26.4M before the cut
$19.99
34k reviews
Very Positive
MultiplayerStrategy

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