Sign in
wishvane

How many copies did The Darkside Detective sell?

Estimated copies sold
≈ 180k–292k
$741k–$2.0M after Steam's cut $1.3M–$3.1M before the cut
from 5k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Darkside Detective out and predicted the genre from its 8 similar games. Every figure here, including The Darkside Detective's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 312k–353k
best case 655k (The Test)
Games like The Darkside Detective

The middle of these games

≈ 312k–353k copies

≈ $1.6M–$2.4M after Steam's cut

from ~10k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: The Test at ≈ 499k–811k copies, ≈ $273k–$734k after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 401 to 13k.
The genre you'd be entering
Your set
Your set clusters on Puzzle (6 of 8) and Story Rich (5 of 8).
The winners
Winners here lead with Detective + Immersive Sim, priced around $13. The breakout hits carry Immersive Sim + Sandbox + Noir; a typical game here doesn't.
The era
Only 3 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

The Rewinder
2021
Est. copies
≈ 183k–297k
SteamSpy 200k–500k
Est. revenue
$753k–$2.0M after Steam's cut $1.4M–$3.1M before the cut
$14.99
7k reviews
Overwhelmingly Positive
AdventureMystery
The Case of the Golden Idol
2022
Est. copies
≈ 271k–440k
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.6M after Steam's cut $2.4M–$5.5M before the cut
$17.99
11k reviews
Overwhelmingly Positive
MysteryDetective
Shadows of Doubt
2024
Est. copies
≈ 440k–715k
1.8x vs typical
SteamSpy 500k–1M
Est. revenue
$3.0M–$8.1M after Steam's cut $5.5M–$12.5M before the cut
$24.99
18k reviews
Very Positive
DetectiveImmersive Sim
No Case Should Remain Unsolved
2024
Est. copies
≈ 263k–427k
SteamSpy 200k–500k
Est. revenue
$505k–$1.4M after Steam's cut $918k–$2.1M before the cut
$6.99
11k reviews
Overwhelmingly Positive
Interactive FictionPuzzle
Carto
2020
Est. copies
≈ 232k–377k
SteamSpy 100k–200k
Est. revenue
$1.3M–$3.4M after Steam's cut $2.3M–$5.3M before the cut
$19.99
9k reviews
Overwhelmingly Positive
IndieCute
Yuppie Psycho: Executive Edition
2019
Est. copies
≈ 273k–443k
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.4M after Steam's cut $2.3M–$5.3M before the cut
$16.99
9k reviews
Very Positive
PuzzlePixel Graphics
The Test
2020
Est. copies
≈ 499k–811k
2.0x vs typical
SteamSpy 500k–1M
Est. revenue
$273k–$734k after Steam's cut $497k–$1.1M before the cut
$1.99
20k reviews
Overwhelmingly Positive
Choose Your Own AdventureSimulation
Enigma of Fear
2024
Est. copies
≈ 254k–413k
SteamSpy 200k–500k
Est. revenue
$2.1M–$5.6M after Steam's cut $3.8M–$8.7M before the cut
$29.99
10k reviews
Overwhelmingly Positive
MysteryInvestigation

Sizing up your own game? See what its genre can realistically do before you build it.