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How many copies did Obliteracers sell?

Estimated copies sold
≈ 10k–16k
$41k–$111k after Steam's cut $75k–$170k before the cut
from 240 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Obliteracers out and predicted the genre from its 8 similar games. Every figure here, including Obliteracers's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 229k–365k
best case 2.6M (DiRT Rally)
Games like Obliteracers

The middle of these games

≈ 229k–365k copies

≈ $2.3M–$2.7M after Steam's cut

from ~6k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: DiRT Rally at ≈ 2.0M–3.2M copies. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Racing (8 of 8) and Automobile Sim (4 of 8).
The winners
Winners here lead with Racing, priced around $17. The breakout hits carry Driving; a typical game here doesn't.
The era
The games you compared span 2009 to 2018, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 38 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Sonic & All-Stars Racing Transformed Collection
2013
Est. copies
≈ 1.1M–1.8M
2.8x vs typical
SteamSpy 500k–1M
Est. revenue
$6.2M–$16.7M after Steam's cut $11.3M–$25.7M before the cut
$19.99
18k reviews
Very Positive
RacingLocal Multiplayer
SpeedRunners
2016
Est. copies
≈ 1.5M–2.5M
5.9x vs typical
SteamSpy 2M–5M
Est. revenue
$6.4M–$17.1M after Steam's cut $11.6M–$26.4M before the cut
$14.99
37k reviews
Very Positive
MultiplayerRacing
Burnout Paradise: The Ultimate Box
2009
Est. copies
≈ 852k–1.4M
2.1x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
13k reviews
Very Positive
RacingOpen World
TrackMania² Stadium
2013
Est. copies
≈ 422k–685k
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.1M after Steam's cut $2.1M–$4.8M before the cut
$9.99
7k reviews
Very Positive
RacingMultiplayer
DiRT Rally
2015
Est. copies
≈ 2.0M–3.2M
6.4x vs typical
SteamSpy 2M–5M
Est. revenue
Free
Free
40k reviews
Very Positive
RacingSimulation
Distance
2018
Est. copies
≈ 231k–375k
SteamSpy 200k–500k
Est. revenue
$1.6M–$4.3M after Steam's cut $2.9M–$6.6M before the cut
$24.99
8k reviews
Very Positive
RacingGreat Soundtrack
Horizon Chase Turbo
2018
Est. copies
≈ 180k–293k
SteamSpy 200k–500k
Est. revenue
Free
Free
6k reviews
Very Positive
RacingArcade
GRIP: Combat Racing
2018
Est. copies
≈ 157k–254k
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.5M after Steam's cut $2.3M–$5.3M before the cut
$29.99
5k reviews
Very Positive
RacingAction

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