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How many copies did 侠客风云传(Tale of Wuxia) sell?

Estimated copies sold
≈ 317k–516k
$1.5M–$4.0M after Steam's cut $2.7M–$6.1M before the cut
from 8k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left 侠客风云传(Tale of Wuxia) out and predicted the genre from its 8 similar games. Every figure here, including 侠客风云传(Tale of Wuxia)'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 535k–989k
best case 1.5M (Wandering Sword)
Games like 侠客风云传(Tale of Wuxia)

The middle of these games

≈ 535k–989k copies

≈ $4.4M–$13.4M after Steam's cut

from ~25k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

7 of your 8 similar games are hits.

Best case: Wandering Sword at ≈ 1.1M–1.8M copies, ≈ $7.6M–$20.6M after Steam's cut.

What it took to get here
About half the games that made it here had over 9k reviews in their first month; the spread ran 15 to 28k.
The genre you'd be entering
Your set
Your set clusters on Martial Arts (6 of 8) and Turn-Based (6 of 8).
The winners
Winners here lead with Martial Arts + Turn-Based, priced around $25.
The era
None of the games you compared shipped in the last two years; the newest is from 2023. That says more about your picks than about the market, so add newer similar games to read the timing.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Hero's Adventure: Road to Passion
2023
Est. copies
≈ 608k–988k
SteamSpy 500k–1M
Est. revenue
$3.0M–$8.1M after Steam's cut $5.5M–$12.4M before the cut
$17.99
25k reviews
Very Positive
RPGMartial Arts
英雄群侠传II
2019
Est. copies
≈ 64k–103k
too small to compare
SteamSpy 100k–200k
Est. revenue
$210k–$564k after Steam's cut $381k–$868k before the cut
$11.99
2k reviews
Very Positive
Turn-Based TacticsTactical RPG
河洛群俠傳 (Ho Tu Lo Shu : The Books of Dragon)
2018
Est. copies
≈ 337k–547k
SteamSpy 200k–500k
Est. revenue
$1.7M–$4.5M after Steam's cut $3.0M–$6.9M before the cut
$17.99
11k reviews
Very Positive
RPGMartial Arts
Wandering Sword
2023
Est. copies
≈ 1.1M–1.8M
1.8x vs typical
SteamSpy 500k–1M
Est. revenue
$7.6M–$20.6M after Steam's cut $13.9M–$31.6M before the cut
$24.99
45k reviews
Very Positive
RPGMartial Arts
Path Of Wuxia
2022
Est. copies
≈ 754k–1.2M
SteamSpy 500k–1M
Est. revenue
$7.3M–$19.5M after Steam's cut $13.2M–$30.0M before the cut
$34.99
30k reviews
Mostly Positive
RPGIndie
Fate Seeker
2018
Est. copies
≈ 408k–663k
SteamSpy 500k–1M
Est. revenue
$2.4M–$6.4M after Steam's cut $4.3M–$9.8M before the cut
$21.09
13k reviews
Very Positive
RPGMartial Arts
Sword and Fairy 3
2021
Est. copies
≈ 51k–83k
too small to compare
SteamSpy 100k–200k
Est. revenue
$112k–$301k after Steam's cut $203k–$463k before the cut
$7.99
2k reviews
Very Positive
The Protagonist: EX-1
2021
Est. copies
≈ 893–1k
too small to compare
SteamSpy 50k–100k
Est. revenue
$3k–$9k after Steam's cut $6k–$14k before the cut
$13.99
36 reviews
Mixed
StrategyTurn-Based

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