Sign in
wishvane

How many copies did CAT Interstellar sell?

Estimated copies sold
≈ 37k–60k
$102k–$275k after Steam's cut $186k–$423k before the cut
from 1k reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left CAT Interstellar out and predicted the genre from its 8 similar games. Every figure here, including CAT Interstellar's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 179k–727k
best case 5.8M (Stray)
Games like CAT Interstellar

The middle of these games

≈ 179k–727k copies

≈ $1.8M–$5.0M after Steam's cut

from ~8k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Stray at ≈ 4.4M–7.2M copies, ≈ $36.3M–$97.6M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Third Person (6 of 8) and Cyberpunk (3 of 8).
The winners
Winners here lead with Cats + Cyberpunk, priced around $30. The breakout hits carry Atmospheric + Exploration + Cats; a typical game here doesn't.
The era
The games you compared span 2012 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Agents of Mayhem
2017
Est. copies
≈ 168k–273k
SteamSpy 500k–1M
Est. revenue
$1.4M–$3.7M after Steam's cut $2.5M–$5.7M before the cut
$29.99
5k reviews
Mixed
ActionOpen World
Stray
2022
Est. copies
≈ 4.4M–7.2M
21x vs typical
SteamSpy 5M–10M
Est. revenue
$36.3M–$97.6M after Steam's cut $66.0M–$150.1M before the cut
$29.99
177k reviews
Overwhelmingly Positive
CatsAdventure
Binary Domain
2012
Est. copies
≈ 524k–851k
SteamSpy 500k–1M
Est. revenue
$2.2M–$5.8M after Steam's cut $3.9M–$8.9M before the cut
$14.99
8k reviews
Very Positive
ActionThird-Person Shooter
Remember Me
2013
Est. copies
≈ 1.1M–1.7M
2.1x vs typical
SteamSpy 500k–1M
Est. revenue
$8.9M–$23.8M after Steam's cut $16.1M–$36.7M before the cut
$29.99
17k reviews
Very Positive
CyberpunkAction
The Surge 2
2019
Est. copies
≈ 275k–447k
SteamSpy 500k–1M
Est. revenue
$2.3M–$6.1M after Steam's cut $4.1M–$9.4M before the cut
$29.99
10k reviews
Mostly Positive
Furi
2016
Est. copies
≈ 584k–948k
1.7x vs typical
SteamSpy 1M–2M
Est. revenue
$3.2M–$8.6M after Steam's cut $5.8M–$13.3M before the cut
$19.99
14k reviews
Very Positive
Bullet HellHack and Slash
Nyan Cat: Lost In Space
2015
Est. copies
≈ 99k–162k
SteamSpy 50k–100k
Est. revenue
$136k–$367k after Steam's cut $248k–$564k before the cut
$4.99
2k reviews
Very Positive
MemesCats
American Arcadia
2023
Est. copies
≈ 105k–170k
SteamSpy 200k–500k
Est. revenue
$576k–$1.5M after Steam's cut $1.0M–$2.4M before the cut
$19.99
4k reviews
Very Positive
SingleplayerPoint & Click

Sizing up your own game? See what its genre can realistically do before you build it.