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wishvane

How many copies did Cook, Serve, Delicious! 2!! sell?

Estimated copies sold
≈ 104k–169k
$430k–$1.2M after Steam's cut $781k–$1.8M before the cut
from 3k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Cook, Serve, Delicious! 2!! out and predicted the genre from its 8 similar games. Every figure here, including Cook, Serve, Delicious! 2!!'s, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 73k–207k
best case 474k (Cook, Serve, Delicious!)
Games like Cook, Serve, Delicious! 2!!

The middle of these games

≈ 73k–207k copies

≈ $303k–$1.0M after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

4 of your 8 similar games are hits.

Best case: Cook, Serve, Delicious! at ≈ 361k–587k copies, ≈ $1.3M–$3.5M after Steam's cut.

What it took to get here
About half the games that made it here had over 33 reviews in their first month; the spread ran 1 to 846.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Typing (8 of 8) and Arcade (7 of 8).
The winners
Winners here lead with Time Management + Typing, priced around $13.
The era
The games you compared span 2013 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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TypingImmersive Sim
Mental Math Tutor
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CasualLogic
Gordon Streaman 2
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Cook, Serve, Delicious! 3?!
2020
Est. copies
≈ 57k–93k
SteamSpy 100k–200k
Est. revenue
$314k–$845k after Steam's cut $571k–$1.3M before the cut
$19.99
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TypingManagement
Cook, Serve, Delicious!
2013
Est. copies
≈ 361k–587k
1.9x vs typical
SteamSpy 500k–1M
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IndieTime Management
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CasualSimulation
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CasualArcade

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