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How many copies did Gridworld sell?

Estimated copies sold
≈ 12k–19k
$6k–$17k after Steam's cut $12k–$27k before the cut
from 243 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Gridworld out and predicted the genre from its 8 similar games. Every figure here, including Gridworld's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 8k–11k
best case 75k (The Sapling)
Games like Gridworld

The middle of these games

≈ 8k–11k copies

≈ $44k–$54k after Steam's cut

from ~287 reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

1 of your 8 similar games is a hit.

Best case: The Sapling at ≈ 57k–93k copies, ≈ $282k–$758k after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 48 reviews in their first month; the spread ran 2 to 240.
Under about 100 in month one, almost nothing recovers.
The genre you'd be entering
Your set
Your set clusters on Life Sim (8 of 8) and Simulation (8 of 8).
The winners
Winners here lead with Life Sim + Sandbox, priced around $18. The breakout hits carry Artificial Intelligence + Procedural Generation + God Game; a typical game here doesn't.
The era
The games you compared span 2019 to 2025, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Biotope
2019
Est. copies
≈ 6k–10k
SteamSpy under 20k
Est. revenue
$26k–$70k after Steam's cut $47k–$108k before the cut
$14.99
220 reviews
Mixed
SimulationLife Sim
Bugaboo Pocket
2025
Est. copies
≈ 8k–14k
SteamSpy under 20k
Est. revenue
$46k–$124k after Steam's cut $84k–$190k before the cut
$19.99
337 reviews
Very Positive
SimulationCreature Collector
Nature & Life - Drunk On Nectar
2025
Est. copies
≈ 7k–12k
SteamSpy under 20k
Est. revenue
$29k–$79k after Steam's cut $53k–$121k before the cut
$14.99
287 reviews
Very Positive
NatureScience
EvoLife
2022
Est. copies
≈ 744–1k
too small to compare
SteamSpy under 20k
Est. revenue
$2k–$5k after Steam's cut $4k–$8k before the cut
$9.99
30 reviews
Positive
IdlerSimulation
Creatura
2021
Est. copies
≈ 6k–9k
SteamSpy under 20k
Est. revenue
$24k–$63k after Steam's cut $43k–$98k before the cut
$14.99
231 reviews
Mixed
SimulationCasual
The Sapling
2019
Est. copies
≈ 57k–93k
6.9x vs typical
SteamSpy 100k–200k
Est. revenue
$282k–$758k after Steam's cut $513k–$1.2M before the cut
$17.99
2k reviews
Very Positive
Life SimSandbox
SERIES MAKERS TYCOON
2019
Est. copies
≈ 15k–25k
1.9x vs typical
SteamSpy 50k–100k
Est. revenue
$21k–$57k after Steam's cut $38k–$87k before the cut
$4.99
534 reviews
Mostly Positive
SimulationIndie
My Mad Scientist Roommate Turned Me Into Her Personal Robotic Battle Maiden?!?
2023
Est. copies
≈ 843–1k
too small to compare
SteamSpy under 20k
Est. revenue
$7k–$19k after Steam's cut $13k–$29k before the cut
$29.99
34 reviews
Positive
Time ManagementRPG

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