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How many copies did Nature & Life - Drunk On Nectar sell?

Estimated copies sold
≈ 7k–12k
$29k–$79k after Steam's cut $53k–$121k before the cut
from 287 reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Nature & Life - Drunk On Nectar out and predicted the genre from its 8 similar games. Every figure here, including Nature & Life - Drunk On Nectar's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 46k–432k
best case 1.3M (Timberborn)
Games like Nature & Life - Drunk On Nectar

The middle of these games

≈ 46k–432k copies

≈ $91k–$6.1M after Steam's cut

from ~2k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

6 of your 8 similar games are hits.

Best case: Timberborn at ≈ 1.0M–1.7M copies, ≈ $9.8M–$26.4M after Steam's cut.

What it took to get here
About half the games that made it here had over 2k reviews in their first month; the spread ran 20 to 38k.
The genre you'd be entering
Your set
Your set clusters on Simulation (6 of 8) and Nature (5 of 8).
The winners
Winners here lead with City Builder + Voxel, priced around $35.
The era
The games you compared span 2015 to 2026, and 2 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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2020
Est. copies
≈ 296k–481k
6.4x vs typical
SteamSpy 200k–500k
Est. revenue
$3.3M–$8.8M after Steam's cut $5.9M–$13.5M before the cut
$39.99
12k reviews
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Open World Survival CraftSurvival
Timberborn
2026
Est. copies
≈ 1.0M–1.7M
22x vs typical
SteamSpy 1M–2M
Est. revenue
$9.8M–$26.4M after Steam's cut $17.9M–$40.7M before the cut
$34.99
41k reviews
Overwhelmingly Positive
City BuilderVoxel
Eco
2018
Est. copies
≈ 427k–694k
7.6x vs typical
SteamSpy 500k–1M
Est. revenue
$3.5M–$9.5M after Steam's cut $6.4M–$14.6M before the cut
$29.99
14k reviews
Very Positive
Early AccessSimulation
WolfQuest: Classic
2025
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SteamSpy 20k–50k
Est. revenue
$341k–$918k after Steam's cut $621k–$1.4M before the cut
$29.99
2k reviews
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The WILDS
2022
Est. copies
≈ 15k–25k
SteamSpy 20k–50k
Est. revenue
$21k–$56k after Steam's cut $38k–$86k before the cut
$4.99
614 reviews
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Early AccessNature
The Sapling
2019
Est. copies
≈ 57k–93k
SteamSpy 100k–200k
Est. revenue
$282k–$758k after Steam's cut $513k–$1.2M before the cut
$17.99
2k reviews
Very Positive
Life SimSandbox
Thrive
2021
Est. copies
≈ 43k–70k
SteamSpy 100k–200k
Est. revenue
$59k–$158k after Steam's cut $107k–$243k before the cut
$4.99
2k reviews
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SimulationScience
Gridworld
2015
Est. copies
≈ 12k–19k
SteamSpy 50k–100k
Est. revenue
$6k–$17k after Steam's cut $12k–$27k before the cut
$1.99
243 reviews
Very Positive
SimulationPixel Graphics

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