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How many copies did Little Big Adventure 2 sell?

Estimated copies sold
≈ 45k–74k
$125k–$336k after Steam's cut $227k–$516k before the cut
from 931 reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Little Big Adventure 2 out and predicted the genre from its 8 similar games. Every figure here, including Little Big Adventure 2's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 7.9M–22.0M
best case 31.7M (Cyberpunk 2077)
Games like Little Big Adventure 2

The middle of these games

≈ 7.9M–22.0M copies

≈ $109.0M–$192.1M after Steam's cut

from ~261k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Cyberpunk 2077 at ≈ 24.2M–39.3M copies, ≈ $399.0M–$1072.8M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 171k reviews in their first month; the spread ran 36k to 326k.
The genre you'd be entering
Your set
Your set clusters on Story Rich (6 of 8) and Exploration (5 of 8).
The winners
Winners here lead with Cyberpunk + Open World, priced around $60. The breakout hits carry Cyberpunk + Nudity + FPS; a typical game here doesn't.
The era
The games you compared span 2010 to 2023, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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3.7x vs typical
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