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How many copies did Magicka sell?

Estimated copies sold
≈ 2.0M–3.3M
$5.6M–$15.0M after Steam's cut $10.1M–$23.0M before the cut
from 32k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Magicka out and predicted the genre from its 8 similar games. Every figure here, including Magicka's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 814k–1.6M
best case 6.2M (DARK SOULS™: REMASTERED)
Games like Magicka

The middle of these games

≈ 814k–1.6M copies

≈ $9.3M–$9.8M after Steam's cut

from ~19k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

No genre covers most of your similar games. The closest is Fantasy (4 of 8), so the genre you lead with is still undecided.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: DARK SOULS™: REMASTERED at ≈ 4.7M–7.6M copies, ≈ $51.7M–$139.1M after Steam's cut. A breakout hit, far above a typical game.

The genre you'd be entering
Your set
Your set clusters on Fantasy (4 of 8) and Co-op (3 of 8).
The winners
Winners here lead with Co-op + Beat 'em up, priced around $27. The breakout hits carry 2D + Beat 'em up + Hack and Slash; a typical game here doesn't.
The era
The games you compared span 2012 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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2012
Est. copies
≈ 8.9M–14.4M
7.3x vs typical
SteamSpy 5M–10M
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$36.6M–$98.3M after Steam's cut $66.5M–$151.2M before the cut
$14.99
140k reviews
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2DOnline Co-Op
Tiny Tina's Wonderlands
2022
Est. copies
≈ 612k–995k
SteamSpy 1M–2M
Est. revenue
$5.0M–$13.6M after Steam's cut $9.2M–$20.9M before the cut
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25k reviews
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LootAdventure
Dungeons 3
2017
Est. copies
≈ 644k–1.0M
SteamSpy 1M–2M
Est. revenue
$5.3M–$14.3M after Steam's cut $9.7M–$22.0M before the cut
$29.99
19k reviews
Very Positive
StrategyVillain Protagonist
Orcs Must Die! 3
2021
Est. copies
≈ 369k–600k
SteamSpy 1M–2M
Est. revenue
$3.0M–$8.2M after Steam's cut $5.5M–$12.6M before the cut
$29.99
15k reviews
Very Positive
DARK SOULS™: REMASTERED
2018
Est. copies
≈ 4.7M–7.6M
8.1x vs typical
SteamSpy 2M–5M
Est. revenue
$51.7M–$139.1M after Steam's cut $94.0M–$213.9M before the cut
$39.99
155k reviews
Very Positive
Souls-likeDark Fantasy
Orcs Must Die! 2
2012
Est. copies
≈ 1.2M–2.0M
SteamSpy 2M–5M
Est. revenue
$5.1M–$13.7M after Steam's cut $9.3M–$21.1M before the cut
$14.99
20k reviews
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Neverwinter
2013
Est. copies
≈ 2.5M–4.1M
2.1x vs typical
SteamSpy 5M–10M
Est. revenue
Free
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Free to PlayMMORPG
LEGO® The Lord of the Rings™
2012
Est. copies
≈ 1.0M–1.7M
SteamSpy 1M–2M
Est. revenue
$5.6M–$15.0M after Steam's cut $10.2M–$23.1M before the cut
$19.99
16k reviews
Very Positive
LEGOAdventure

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