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How many copies did Overload sell?

Estimated copies sold
≈ 65k–106k
$540k–$1.5M after Steam's cut $981k–$2.2M before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Overload out and predicted the genre from its 8 similar games. Every figure here, including Overload's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 94k–150k
best case 526k (Hired Ops)
Games like Overload

The middle of these games

≈ 94k–150k copies

≈ $1.0M–$1.4M after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Hired Ops at ≈ 401k–651k copies. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 3k reviews in their first month; the spread ran 124 to 11k.
The genre you'd be entering
Your set
Your set clusters on FPS (7 of 8) and Shooter (5 of 8).
The winners
Winners here lead with FPS + Shooter. The breakout hits carry Multiplayer + Free to Play + Shooter; a typical game here doesn't.
The era
The games you compared span 2014 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

PULSAR: Lost Colony
2021
Est. copies
≈ 142k–231k
2.2x vs typical
SteamSpy 500k–1M
Est. revenue
$781k–$2.1M after Steam's cut $1.4M–$3.2M before the cut
$19.99
6k reviews
Very Positive
Space SimOpen World
Strike Vector
2014
Est. copies
≈ 123k–200k
SteamSpy 100k–200k
Est. revenue
Free
Free
2k reviews
Mixed
ActionMultiplayer
SharpShooter3D
2023
Est. copies
≈ 57k–92k
SteamSpy 200k–500k
Est. revenue
$109k–$293k after Steam's cut $198k–$450k before the cut
$6.99
2k reviews
Overwhelmingly Positive
ActionFPS
Raw Data
2017
Est. copies
≈ 86k–139k
SteamSpy 100k–200k
Est. revenue
$942k–$2.5M after Steam's cut $1.7M–$3.9M before the cut
$39.99
2k reviews
Mostly Positive
VRAction
Hired Ops
2021
Est. copies
≈ 401k–651k
6.2x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
16k reviews
Mixed
FPSMultiplayer
Metro Awakening
2024
Est. copies
≈ 88k–142k
SteamSpy 50k–100k
Est. revenue
$723k–$1.9M after Steam's cut $1.3M–$3.0M before the cut
$29.99
4k reviews
Mostly Positive
VRExploration
Arizona Sunshine® VR 2
2023
Est. copies
≈ 67k–109k
SteamSpy 20k–50k
Est. revenue
$554k–$1.5M after Steam's cut $1.0M–$2.3M before the cut
$29.99
3k reviews
Very Positive
VRAction
Boundary
2023
Est. copies
≈ 397k–646k
6.2x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
16k reviews
Mixed
Early AccessFPS

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