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How many copies did Predynastic Egypt sell?

Estimated copies sold
≈ 80k–130k
$220k–$592k after Steam's cut $400k–$910k before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Predynastic Egypt out and predicted the genre from its 8 similar games. Every figure here, including Predynastic Egypt's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 811k–859k
best case 27.2M (The Forest)
Games like Predynastic Egypt

The middle of these games

≈ 811k–859k copies

≈ $10.2M–$12.1M after Steam's cut

from ~26k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

Best case: The Forest at ≈ 20.7M–33.6M copies, ≈ $113.8M–$305.9M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 18k reviews in their first month; the spread ran 4k to 44k.
The genre you'd be entering
Your set
Your set clusters on Simulation (7 of 8) and City Builder (4 of 8).
The winners
Winners here lead with Survival + War, priced around $25.
The era
The games you compared span 2014 to 2025, and 3 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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≈ 5.5M–8.9M
3.8x vs typical
SteamSpy 2M–5M
Est. revenue
$30.0M–$80.8M after Steam's cut $54.6M–$124.3M before the cut
$19.99
98k reviews
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SurvivalWar
Against the Storm
2023
Est. copies
≈ 926k–1.5M
SteamSpy 500k–1M
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$29.99
37k reviews
Very Positive
StrategyCity Builder
Workers & Resources: Soviet Republic
2024
Est. copies
≈ 673k–1.1M
SteamSpy 500k–1M
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$7.4M–$19.9M after Steam's cut $13.5M–$30.6M before the cut
$39.99
27k reviews
Very Positive
StrategySimulation
Manor Lords
2024
Est. copies
≈ 2.3M–3.7M
3.5x vs typical
SteamSpy 2M–5M
Est. revenue
$24.8M–$66.6M after Steam's cut $45.0M–$102.4M before the cut
$39.99
91k reviews
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StrategyCity Builder
Totally Accurate Battlegrounds
2018
Est. copies
≈ 2.7M–4.3M
3.4x vs typical
SteamSpy 2M–5M
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Free
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MultiplayerPhysics
The Forest
2018
Est. copies
≈ 20.7M–33.6M
27x vs typical
SteamSpy 20M–50M
Est. revenue
$113.8M–$305.9M after Steam's cut $206.9M–$470.7M before the cut
$19.99
681k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Foundation
2025
Est. copies
≈ 599k–973k
SteamSpy 500k–1M
Est. revenue
$5.8M–$15.5M after Steam's cut $10.5M–$23.8M before the cut
$34.99
24k reviews
Very Positive
Contraband Police
2023
Est. copies
≈ 636k–1.0M
SteamSpy 500k–1M
Est. revenue
$5.2M–$14.1M after Steam's cut $9.5M–$21.7M before the cut
$29.99
26k reviews
Overwhelmingly Positive
Open WorldSimulation

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