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How many copies did Solitairica sell?

Estimated copies sold
≈ 24k–39k
$66k–$176k after Steam's cut $119k–$271k before the cut
from 574 reviews (Mostly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Solitairica out and predicted the genre from its 8 similar games. Every figure here, including Solitairica's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 72k–149k
best case 8.2M (Slay the Spire)
Games like Solitairica

The middle of these games

≈ 72k–149k copies

≈ $524k–$926k after Steam's cut

from ~3k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Slay the Spire at ≈ 6.3M–10.2M copies, ≈ $43.1M–$116.0M after Steam's cut. A breakout hit, far above a typical game.

What it took to get here
About half the games that made it here had over 1k reviews in their first month; the spread ran 141 to 4k.
The genre you'd be entering
Your set
Your set clusters on Card Battler (8 of 8) and Card Game (8 of 8).
The winners
Winners here lead with Roguelike Deckbuilder + Card Game, priced around $25. The breakout hits carry Turn-Based + Singleplayer + Strategy; a typical game here doesn't.
The era
4 of your 8 similar games shipped in the last two years, so this niche is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

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Slay the Spire
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Est. copies
≈ 6.3M–10.2M
84x vs typical
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StrategyCard Game
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Roguelike DeckbuilderLovecraftian
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Card BattlerDifficult

Sizing up your own game? See what its genre can realistically do before you build it.